CTL3D.H
/*----------------------------------------------------------------------- 
|CTL3D.DLL 
| 
|Adds 3d effects to Windows controls 
| 
|See ctl3d.doc for info 
| 
-----------------------------------------------------------------------*/ 
#ifdef __cplusplus 
extern "C" { 
#endif 
 
 
BOOL WINAPI Ctl3dSubclassDlg(HWND, WORD); 
BOOL WINAPI Ctl3dSubclassDlgEx(HWND, DWORD); 
 
WORD WINAPI Ctl3dGetVer(void); 
BOOL WINAPI Ctl3dEnabled(void); 
 
HBRUSH WINAPI Ctl3dCtlColor(HDC, LONG);// ARCHAIC, use Ctl3dCtlColorEx 
HBRUSH WINAPI Ctl3dCtlColorEx(UINT wm, WPARAM wParam, LPARAM lParam); 
 
BOOL WINAPI Ctl3dColorChange(void); 
 
BOOL WINAPI Ctl3dSubclassCtl(HWND); 
BOOL WINAPI Ctl3dSubclassCtlEx(HWND, int); 
BOOL WINAPI Ctl3dUnsubclassCtl(HWND); 
 
LONG WINAPI Ctl3dDlgFramePaint(HWND, UINT, WPARAM, LPARAM); 
 
BOOL WINAPI Ctl3dAutoSubclass(HINSTANCE); 
BOOL WINAPI Ctl3dAutoSubclassEx(HINSTANCE, DWORD); 
BOOL WINAPI Ctl3dIsAutoSubclass(VOID); 
BOOL WINAPI Ctl3dUnAutoSubclass(VOID); 
 
BOOL WINAPI Ctl3dRegister(HINSTANCE); 
BOOL WINAPI Ctl3dUnregister(HINSTANCE); 
 
//begin DBCS: far east short cut key support 
VOID WINAPI Ctl3dWinIniChange(void); 
//end DBCS 
 
/* Ctl3dAutoSubclassEx flags */ 
#define CTL3D_SUBCLASS_DYNCREATE0x0001 
#define CTL3D_NOSUBCLASS_DYNCREATE0x0002 
 
/* Ctl3d Control ID */ 
#define CTL3D_BUTTON_CTL0 
#define CTL3D_LISTBOX_CTL1 
#define CTL3D_EDIT_CTL2 
#define CTL3D_COMBO_CTL 3 
#define CTL3D_STATIC_CTL4 
 
/* Ctl3dSubclassDlg3d flags */ 
#define CTL3D_BUTTONS0x0001 
#define CTL3D_LISTBOXES0x0002 
#define CTL3D_EDITS0x0004 
#define CTL3D_COMBOS0x0008 
#define CTL3D_STATICTEXTS0x0010 
#define CTL3D_STATICFRAMES0x0020 
 
#define CTL3D_NODLGWINDOW       0x00010000 
#define CTL3D_ALL0xffff 
 
#define WM_DLGBORDER (WM_USER+3567) 
/* WM_DLGBORDER *(int FAR *)lParam return codes */ 
#define CTL3D_NOBORDER0 
#define CTL3D_BORDER1 
 
#define WM_DLGSUBCLASS (WM_USER+3568) 
/* WM_DLGSUBCLASS *(int FAR *)lParam return codes */ 
#define CTL3D_NOSUBCLASS0 
#define CTL3D_SUBCLASS1 
 
#define CTLMSGOFFSET 3569 
#ifdef WIN32 
#define CTL3D_CTLCOLORMSGBOX(WM_USER+CTLMSGOFFSET) 
#define CTL3D_CTLCOLOREDIT(WM_USER+CTLMSGOFFSET+1) 
#define CTL3D_CTLCOLORLISTBOX(WM_USER+CTLMSGOFFSET+2) 
#define CTL3D_CTLCOLORBTN(WM_USER+CTLMSGOFFSET+3) 
#define CTL3D_CTLCOLORSCROLLBAR (WM_USER+CTLMSGOFFSET+4) 
#define CTL3D_CTLCOLORSTATIC(WM_USER+CTLMSGOFFSET+5) 
#define CTL3D_CTLCOLORDLG(WM_USER+CTLMSGOFFSET+6) 
#else 
#define CTL3D_CTLCOLOR (WM_USER+CTLMSGOFFSET) 
#endif 
 
 
/* Resource ID for 3dcheck.bmp (for .lib version of ctl3d) */ 
#define CTL3D_3DCHECK 26567 
 
 
#ifdef __cplusplus 
} 
#endif