PRECOMP.H

/*********************************************************************** 
*
* PRECOMP.H
*
*
* Copyright 1995 Microsoft Corporation. All Rights Reserved.
*
***********************************************************************/

#define STRICT 1

#include <windows.h>
#include <windowsx.h>
#include <ole2.h>
#include <mapix.h>
#include <mapiform.h>
#include <mapidbg.h>
#include <mapiutil.h>
#include <exchform.h>
#include <pdkver.h>
#include <strstrea.h>
#include "resource.h"

#include "viewntfr.h"
#include "lasterr.h"

#include "guid.h"

#define ASSERT(a) Assert(a)

extern char g_szFormName[];
extern char g_szWindowCaption[];
extern char g_szSendWinClass[];
extern char g_szReadWinClass[];



//
// CClassFactory
//

class CClassFactory : public IClassFactory
{
public:
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj);
STDMETHOD_(ULONG,AddRef) (THIS);
STDMETHOD_(ULONG,Release) (THIS);
STDMETHOD (CreateInstance) (LPUNKNOWN pUnkOuter, REFIID riid,
LPVOID FAR* ppvObject);
STDMETHOD (LockServer) (BOOL fLock);

CClassFactory(void);
~CClassFactory(void);

void FAR PASCAL ObjDestroyedCallback ();

public:
static HWND ms_hWndMain; // Main window handle

protected:
ULONG m_cRef; // Count of references
static ULONG ms_cObjs; // Count of active objects
static ULONG ms_cLocks; // Count of active locks
};

#include "formbase.h"