//==========================================================================;
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (c) 1992 - 1997 Microsoft Corporation. All Rights Reserved.
//
//--------------------------------------------------------------------------;
#include <windows.h>
#include <streams.h>
#include <initguid.h>
#include <olectl.h>
#if (1100 > _MSC_VER)
#include <olectlid.h>
#endif
#include "contuids.h"
#include "icontrst.h"
#include "contprop.h"
#include "contrast.h"
//
//
// What this sample illustrates
//
// A simple transform filter that adjusts contrast on a video stream. We use
// eight bit palettised images exclusively and can increase or decrease the
// contrast. The contrast is adjusted through a custom interface we support.
// We have a property page that uses this interface to respond to user action
//
// Summary
//
// This is a sample transform filter - we have a single input pin and also a
// single output pin. The input pin accepts only palettised eight bit video
// formats and our output pin also provides an eight bit palettised format.
// We will normally be put between a video decoder (AVI or MPEG) and a video
// renderer. We adjust the contrast of the video images sent through us, by
// increasing contrast the colours become more suturated and likewise less
// contrast reduces the colour into some grey shades and finally to all grey
//
//
// Implementation
//
// We adjust contrast using a neat trick with palettes, the colour palette of
// an image effectively determines how the image is interpreted. So in short
// how the value 23 (for example) is turned into an RGB triplet for display.
// By changing the palette we can reduce and increase contrast without doing
// anything to the actual image pixels themselves (which makes us go faster).
// So by adjusting the palette in band we can adjust the pixel interpretion.
//
// The runtime video renderer supports palette changes in band, when we want
// to change palettes we pick the new colours and attach a VIDEOINFO to the
// next image we send to the renderer. It will then take that palette out of
// the sample and realise a new palette in the window for us. The trigger to
// change the palette is through a custom interface this filter provides.
//
// The custom interface we implement is called IContrast, this allows someone
// to increase and decrease contrast levels for a given video. The normal way
// for the interface to be used is to right click on the contrast filter in
// GRAPHEDT and bring up our property page. This has a slider control on it
// that can be used to adjust the contrast level. Each time the slider moves
// it will ask for a contrast change by calling IContrast. To expose property
// pages a filter implements the ISpecifyPropertyPages interface (it has only
// one method called GetPages which returns the CLSIDs for the property pages)
//
//
// Demonstration instructions
//
// Start GRAPHEDT available in the ActiveMovie SDK tools. Drag and drop any
// MPEG, AVI or MOV file into the tool and it will be rendered. Then go to
// the filters in the graph and find the filter (box) titled "Video Renderer"
// Disconnect the renderer from its source filter and insert a contrast in
// between them (the contrast is added to the graph using the Graph Menu and
// selecting Insert Filters, the filter is in the dialog box list). Once the
// contrast filter is inserted run the graph. Right click on the contrast
// box and select properties which brings up a property page that contains a
// slider. The slider can be dragged up and down to adjust the contrast level
//
//
// Files
//
// contprop.cpp Property page implementation with a slider control
// contprop.h Class definition for the property page
// contprop.rc Dialog box template for the property page
// contrast.cpp Main contrast filter class implementation
// contrast.def What APIs we import and export from this DLL
// contrast.h Class definition for the contrast filter
// contrast.reg What goes in the registry to make us work
// contuids.h The transform filter CLSIDs
// icontrst.h Defines the custom contrast filter interface
// makefile How to build it...
// resource.h Microsoft Visual C++ generated resource file
//
//
// Base classes we use
//
// CTransformFilter A generic transform filter that has a single input
// and a single output pin. It has some PURE virtual
// methods we must override (such as the Transform
// method that does the real work). We also use it's
// CUnknown base class to implement IUnknown for the
// IContrast and ISpecifyPropertyPages we also support
//
//
// setup data
const AMOVIESETUP_MEDIATYPE sudPinTypes =
{
&MEDIATYPE_Video, // Major type
&MEDIASUBTYPE_NULL // Minor type
};
const AMOVIESETUP_PIN psudPins[] =
{
{
L"Input", // String pin name
FALSE, // Is it rendered
FALSE, // Is it an output
FALSE, // Allowed none
FALSE, // Allowed many
&CLSID_NULL, // Connects to filter
L"Output", // Connects to pin
1, // Number of types
&sudPinTypes }, // The pin details
{ L"Output", // String pin name
FALSE, // Is it rendered
TRUE, // Is it an output
FALSE, // Allowed none
FALSE, // Allowed many
&CLSID_NULL, // Connects to filter
L"Input", // Connects to pin
1, // Number of types
&sudPinTypes // The pin details
}
};
const AMOVIESETUP_FILTER sudContrast =
{
&CLSID_Contrast, // Filter CLSID
L"Video Contrast", // Filter name
MERIT_DO_NOT_USE, // Its merit
2, // Number of pins
psudPins // Pin details
};
// List of class IDs and creator functions for the class factory. This
// provides the link between the OLE entry point in the DLL and an object
// being created. The class factory will call the static CreateInstance
CFactoryTemplate g_Templates[2] = {
{ L"Video Contrast"
, &CLSID_Contrast
, CContrast::CreateInstance
, NULL
, &sudContrast }
,
{ L"Video Contrast Property Page"
, &CLSID_ContrastPropertyPage
, CContrastProperties::CreateInstance }
};
int g_cTemplates = sizeof(g_Templates) / sizeof(g_Templates[0]);
//
// Constructor
//
CContrast::CContrast(TCHAR *tszName,LPUNKNOWN punk,HRESULT *phr) :
CTransformFilter(tszName, punk, CLSID_Contrast),
m_DefaultContrastLevel(0),
m_ContrastLevel(m_DefaultContrastLevel),
m_PrevLevel(m_ContrastLevel),
m_lBufferRequest(1)
{
ASSERT(tszName);
ASSERT(phr);
} // Contrast
//
// CreateInstance
//
// Provide the way for COM to create a CContrast object
//
CUnknown * WINAPI CContrast::CreateInstance(LPUNKNOWN punk, HRESULT *phr) {
CContrast *pNewObject = new CContrast(NAME("Contrast"), punk, phr);
if (pNewObject == NULL) {
*phr = E_OUTOFMEMORY;
}
return pNewObject;
} // CreateInstance
//
// NonDelegatingQueryInterface
//
// Reveals IContrast and ISpecifyPropertyPages
//
STDMETHODIMP CContrast::NonDelegatingQueryInterface(REFIID riid, void **ppv)
{
CheckPointer(ppv,E_POINTER);
if (riid == IID_IContrast) {
return GetInterface((IContrast *) this, ppv);
} else if (riid == IID_ISpecifyPropertyPages) {
return GetInterface((ISpecifyPropertyPages *) this, ppv);
} else {
return CTransformFilter::NonDelegatingQueryInterface(riid, ppv);
}
} // NonDelegatingQueryInterface
//
// Transform
//
// Copy the input sample into the output sample
// Then transform the output sample 'in place'
//
HRESULT CContrast::Transform(IMediaSample *pIn, IMediaSample *pOut)
{
HRESULT hr = Copy(pIn, pOut);
if (FAILED(hr)) {
return hr;
}
return Transform(pOut);
} // Transform
//
// Copy
//
// Make destination an identical copy of source
//
HRESULT CContrast::Copy(IMediaSample *pSource, IMediaSample *pDest) const
{
// Copy the sample data
BYTE *pSourceBuffer, *pDestBuffer;
long lSourceSize = pSource->GetActualDataLength();
long lDestSize= pDest->GetSize();
ASSERT(lDestSize >= lSourceSize);
pSource->GetPointer(&pSourceBuffer);
pDest->GetPointer(&pDestBuffer);
CopyMemory( (PVOID) pDestBuffer,(PVOID) pSourceBuffer,lSourceSize);
// Copy the sample times
REFERENCE_TIME TimeStart, TimeEnd;
if (NOERROR == pSource->GetTime(&TimeStart, &TimeEnd)) {
pDest->SetTime(&TimeStart, &TimeEnd);
}
LONGLONG MediaStart, MediaEnd;
if (pSource->GetMediaTime(&MediaStart,&MediaEnd) == NOERROR) {
pDest->SetMediaTime(&MediaStart,&MediaEnd);
}
// Copy the Sync point property
HRESULT hr = pSource->IsSyncPoint();
if (hr == S_OK) {
pDest->SetSyncPoint(TRUE);
}
else if (hr == S_FALSE) {
pDest->SetSyncPoint(FALSE);
}
else { // an unexpected error has occured...
return E_UNEXPECTED;
}
// Copy the media type
AM_MEDIA_TYPE *pMediaType;
pSource->GetMediaType(&pMediaType);
pDest->SetMediaType(pMediaType);
DeleteMediaType(pMediaType);
// Copy the preroll property
hr = pSource->IsPreroll();
if (hr == S_OK) {
pDest->SetPreroll(TRUE);
}
else if (hr == S_FALSE) {
pDest->SetPreroll(FALSE);
}
else { // an unexpected error has occured...
return E_UNEXPECTED;
}
// Copy the discontinuity property
hr = pSource->IsDiscontinuity();
if (hr == S_OK) {
pDest->SetDiscontinuity(TRUE);
}
else if (hr == S_FALSE) {
pDest->SetDiscontinuity(FALSE);
}
else { // an unexpected error has occured...
return E_UNEXPECTED;
}
// Copy the actual data length
long lDataLength = pSource->GetActualDataLength();
pDest->SetActualDataLength(lDataLength);
return NOERROR;
} // Copy
//
// Transform
//
// 'In place' adjust the contrast of this sample
//
HRESULT CContrast::Transform(IMediaSample *pMediaSample)
{
signed char ContrastLevel;
// Take a copy, so we dont hold the lock
// for the whole transform. Also ensures
// we use the same level throughout this!
{
CAutoLock cAutoLock(&m_ContrastLock);
ContrastLevel = m_ContrastLevel;
}
AM_MEDIA_TYPE *pAdjustedType = NULL;
pMediaSample->GetMediaType(&pAdjustedType);
if (pAdjustedType != NULL) {
if (CheckInputType(&CMediaType(*pAdjustedType)) == S_OK) {
m_pInput->CurrentMediaType() = *pAdjustedType;
CoTaskMemFree(pAdjustedType);
} else {
CoTaskMemFree(pAdjustedType);
return E_FAIL;
}
}
// Pass on format changes to downstream filters
if ((pAdjustedType != NULL) || (m_PrevLevel != ContrastLevel)) {
CMediaType AdjustedType((AM_MEDIA_TYPE) m_pInput->CurrentMediaType());
HRESULT hr = Transform(&AdjustedType, ContrastLevel);
if (hr == S_OK) {
pMediaSample->SetMediaType(&AdjustedType);
m_PrevLevel = ContrastLevel;
} else {
return hr;
}
}
return NOERROR;
} // Transform
//
// CheckInputType
//
// Check the input type is OK, return an error otherwise
//
HRESULT CContrast::CheckInputType(const CMediaType *mtIn)
{
// Check this is a VIDEOINFO type
if (*mtIn->FormatType() != FORMAT_VideoInfo) {
return E_INVALIDARG;
}
// Is this a palettised format
if (CanChangeContrastLevel(mtIn)) {
return NOERROR;
}
return E_FAIL;
} // CheckInputType
//
// CheckTransform
//
// To be able to transform the formats must be identical
//
HRESULT CContrast::CheckTransform(const CMediaType *mtIn,const CMediaType *mtOut)
{
HRESULT hr;
if (FAILED(hr = CheckInputType(mtIn))) {
return hr;
}
// format must be a VIDEOINFOHEADER
if (*mtOut->FormatType() != FORMAT_VideoInfo) {
return E_INVALIDARG;
}
// formats must be big enough
if (mtIn->FormatLength() < sizeof(VIDEOINFOHEADER) ||
mtOut->FormatLength() < sizeof(VIDEOINFOHEADER))
return E_INVALIDARG;
VIDEOINFO *pInput = (VIDEOINFO *) mtIn->Format();
VIDEOINFO *pOutput = (VIDEOINFO *) mtOut->Format();
if (memcmp(&pInput->bmiHeader,&pOutput->bmiHeader,sizeof(BITMAPINFOHEADER)) == 0) {
return NOERROR;
}
return E_INVALIDARG;
} // CheckTransform
//
// DecideBufferSize
//
// Tell the output pin's allocator what size buffers we
// require. Can only do this when the input is connected
//
HRESULT CContrast::DecideBufferSize(IMemAllocator *pAlloc,ALLOCATOR_PROPERTIES *pProperties)
{
// Is the input pin connected
if (m_pInput->IsConnected() == FALSE) {
return E_UNEXPECTED;
}
ASSERT(pAlloc);
ASSERT(pProperties);
HRESULT hr = NOERROR;
pProperties->cBuffers = 1;
pProperties->cbBuffer = m_pInput->CurrentMediaType().GetSampleSize();
ASSERT(pProperties->cbBuffer);
// If we don't have fixed sized samples we must guess some size
if (!m_pInput->CurrentMediaType().bFixedSizeSamples) {
if (pProperties->cbBuffer < 100000) {
// nothing more than a guess!!
pProperties->cbBuffer = 100000;
}
}
// Ask the allocator to reserve us some sample memory, NOTE the function
// can succeed (that is return NOERROR) but still not have allocated the
// memory that we requested, so we must check we got whatever we wanted
ALLOCATOR_PROPERTIES Actual;
hr = pAlloc->SetProperties(pProperties,&Actual);
if (FAILED(hr)) {
return hr;
}
ASSERT( Actual.cBuffers == 1 );
if (pProperties->cBuffers > Actual.cBuffers ||
pProperties->cbBuffer > Actual.cbBuffer) {
return E_FAIL;
}
return NOERROR;
} // DecideBufferSize
//
// GetMediaType
//
// I support one type, namely the type of the input pin
// We must be connected to support the single output type
//
HRESULT CContrast::GetMediaType(int iPosition, CMediaType *pMediaType)
{
// Is the input pin connected
if (m_pInput->IsConnected() == FALSE) {
return E_UNEXPECTED;
}
// This should never happen
if (iPosition < 0) {
return E_INVALIDARG;
}
// Do we have more items to offer
if (iPosition > 0) {
return VFW_S_NO_MORE_ITEMS;
}
*pMediaType = m_pInput->CurrentMediaType();
return NOERROR;
} // GetMediaType
//
// get_ContrastLevel
//
// Return the current contrast level
//
STDMETHODIMP CContrast::get_ContrastLevel(signed char *ContrastLevel)
{
CAutoLock cAutoLock(&m_ContrastLock);
*ContrastLevel = m_ContrastLevel;
return NOERROR;
} // get_ContrastLevel
//
// put_ContrastLevel
//
// Sets the contrast level for the filter
//
STDMETHODIMP CContrast::put_ContrastLevel(signed char ContrastLevel, unsigned long ChangeTime)
{
CAutoLock cAutoLock(&m_ContrastLock);
m_ContrastLevel = ContrastLevel;
return NOERROR;
} // put_ContrastLevel
//
// put_DefaultContrastLevel
//
// Sets the default contrast level for the filter
//
STDMETHODIMP CContrast::put_DefaultContrastLevel()
{
CAutoLock cAutoLock(&m_ContrastLock);
m_ContrastLevel = m_DefaultContrastLevel;
return NOERROR;
} // put_DefaultContrastLevel
//
// GetPages
//
// This is the sole member of ISpecifyPropertyPages
// Returns the clsid's of the property pages we support
//
STDMETHODIMP CContrast::GetPages(CAUUID *pPages)
{
pPages->cElems = 1;
pPages->pElems = (GUID *) CoTaskMemAlloc(sizeof(GUID));
if (pPages->pElems == NULL) {
return E_OUTOFMEMORY;
}
*(pPages->pElems) = CLSID_ContrastPropertyPage;
return NOERROR;
} // GetPages
//
// CanChangeContrastLevel
//
// Check if this is a paletised format
//
BOOL CContrast::CanChangeContrastLevel(const CMediaType *pMediaType) const
{
if ((IsEqualGUID(*pMediaType->Type(), MEDIATYPE_Video))
&& (IsEqualGUID(*pMediaType->Subtype(), MEDIASUBTYPE_RGB8))) {
// I think I can process this format (8 bit palettised)
// So do a quick sanity check on the palette information
VIDEOINFO *pvi = (VIDEOINFO *) pMediaType->Format();
return (pvi->bmiHeader.biBitCount == 8);
} else {
return FALSE;
}
} // CanChangeContrastLevel
//
// Transform
//
// Adjust the palette entries of pType to reflect the specified contrast level
//
HRESULT CContrast::Transform(AM_MEDIA_TYPE *pType, const signed char ContrastLevel) const
{
VIDEOINFO *pvi = (VIDEOINFO *) pType->pbFormat;
if (ContrastLevel >= 0) {
int Low= 0 + m_ContrastLevel;
int High= 255 - m_ContrastLevel;
float Grad= ((float)(High - Low)) / 255;
for (UINT i = 0; i < pvi->bmiHeader.biClrUsed; i++) {
IncreaseContrast(&pvi->bmiColors[i], Low, High, Grad);
}
} else {
float Grad = 255 / (255 + (float) ContrastLevel + (float) ContrastLevel);
for (UINT i = 0; i < pvi->bmiHeader.biClrUsed; i++) {
DecreaseContrast(&pvi->bmiColors[i], ContrastLevel, Grad);
}
}
return NOERROR;
} // Transform
//
// IncreaseContrast
//
// Adjust the contrast of this palette element
//
inline
void CContrast::IncreaseContrast(RGBQUAD *pElem, const int Low, const int High, const float Grad) const
{
IncreaseContrast(&pElem->rgbRed, Low, High, Grad);
IncreaseContrast(&pElem->rgbGreen, Low, High, Grad);
IncreaseContrast(&pElem->rgbBlue, Low, High, Grad);
} // IncreaseContrast
//
// IncreaseContrast
//
// Change this byte's contrast
//
inline
void CContrast::IncreaseContrast(BYTE *pByte, const int Low, const int High, const float Grad) const
{
if (*pByte <= Low) {
*pByte = 0;
}
else if ((Low < *pByte) && (*pByte < High)) {
*pByte = (BYTE)( (*pByte - Low) / Grad);
}
else {// pElem->rgbGreen >= High
*pByte = 255;
}
} // IncreaseContrast
//
// DecreaseContrast
//
// Adjust the contrast of this palette element
//
inline
void CContrast::DecreaseContrast(RGBQUAD *pElem, const int Level, const float Grad) const
{
DecreaseContrast(&pElem->rgbRed, Level, Grad);
DecreaseContrast(&pElem->rgbGreen, Level, Grad);
DecreaseContrast(&pElem->rgbBlue, Level, Grad);
} // DecreaseContrast
//
// DecreaseContrast
//
// Use different maths to calculate the 'decreasing contrast' line
//
inline
void CContrast::DecreaseContrast(BYTE *pByte, const int Level, const float Grad) const
{
ASSERT(pByte);
ASSERT(Grad != 0.0);
*pByte = (BYTE) ( ((int) (*pByte / Grad)) - Level);
} // DecreaseContrast
//
// DllRegisterServer
//
// Handle registration of this filter
//
STDAPI DllRegisterServer()
{
return AMovieDllRegisterServer2( TRUE );
} // DllRegisterServer
//
// DllUnregisterServer
//
STDAPI DllUnregisterServer()
{
return AMovieDllRegisterServer2( FALSE );
} // DllUnregisterServer