MFCVW.H
//==========================================================================; 
// 
//  THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY 
//  KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE 
//  IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR 
//  PURPOSE. 
// 
//  Copyright (c) 1992 - 1997  Microsoft Corporation.  All Rights Reserved. 
// 
//--------------------------------------------------------------------------; 
// 
// playvw.h : interface of the CPlayerView class 
// 
///////////////////////////////////////////////////////////////////////////// 
 
class CPlayerView : public CView 
{ 
protected: // create from serialization only 
CPlayerView(); 
DECLARE_DYNCREATE(CPlayerView) 
 
// Attributes 
public: 
CPlayerDoc* GetDocument(); 
 
// Operations 
public: 
 
// Overrides 
// ClassWizard generated virtual function overrides 
//{{AFX_VIRTUAL(CPlayerView) 
public: 
virtual void OnDraw(CDC* pDC);  // overridden to draw this view 
protected: 
//}}AFX_VIRTUAL 
 
// Implementation 
public: 
virtual ~CPlayerView(); 
#ifdef _DEBUG 
virtual void AssertValid() const; 
virtual void Dump(CDumpContext& dc) const; 
#endif 
 
protected: 
 
// Generated message map functions 
protected: 
//{{AFX_MSG(CPlayerView) 
// NOTE - the ClassWizard will add and remove member functions here. 
//    DO NOT EDIT what you see in these blocks of generated code ! 
//}}AFX_MSG 
DECLARE_MESSAGE_MAP() 
}; 
 
#ifndef _DEBUG  // debug version in playvw.cpp 
inline CPlayerDoc* CPlayerView::GetDocument() 
   { return (CPlayerDoc*)m_pDocument; } 
#endif 
 
/////////////////////////////////////////////////////////////////////////////