VIDPROP.H

//==========================================================================; 
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (c) 1992 - 1997 Microsoft Corporation. All Rights Reserved.
//
//--------------------------------------------------------------------------;

#ifndef __VIDPROP__
#define __VIDPROP__

#define IDD_QUALITY 150 // Dialog resource
#define IDD_Q1 151 // Frames played
#define IDD_Q2 152 // Frames dropped
#define IDD_Q4 154 // Frame rate
#define IDD_Q5 155 // Frame jitter
#define IDD_Q6 156 // Sync offset
#define IDD_Q7 157 // Sync deviation
#define FIRST_Q_BUTTON 171 // First button
#define LAST_Q_BUTTON 177 // Last button
#define IDD_QDRAWN 171 // Frames played
#define IDD_QDROPPED 172 // Frames dropped
#define IDD_QAVGFRM 174 // Average frame rate achieved
#define IDD_QJITTER 175 // Average frame jitter
#define IDD_QSYNCAVG 176 // Average sync offset
#define IDD_QSYNCDEV 177 // Std dev sync offset
#define IDS_NAME 178 // Quality dialog name

// Property page built on top of a renderer IQualProp interface

class CQualityProperties : public CBasePropertyPage
{
IQualProp *m_pQualProp; // Interface held on the renderer
int m_iDropped; // Number of frames dropped
int m_iDrawn; // Count of images drawn
int m_iSyncAvg; // Average sync value
int m_iSyncDev; // And standard deviation
int m_iFrameRate; // Total frame rate average
int m_iFrameJitter; // Measure of frame jitter

void SetEditFieldData();
void DisplayStatistics(void);

public:

CQualityProperties(LPUNKNOWN lpUnk, HRESULT *phr);
static CUnknown * WINAPI CreateInstance(LPUNKNOWN pUnk, HRESULT *phr);

// Overriden from CBasePropertyPage base class

HRESULT OnConnect(IUnknown *pUnknown);
HRESULT OnDisconnect();
HRESULT OnActivate();

}; // CQualityProperties

#endif // __VIDPROP__