RESOURCE.H

//{{NO_DEPENDENCIES}} 
// Microsoft Developer Studio generated include file.
// Used by d3dex1.rc
//
#define IDS_ERR_OUTOFMEMORY 1
#define IDS_ERR_EXCEPTION 2
#define IDS_ERR_GENERIC 3
#define IDS_ERR_OUTOFVIDEOMEMORY 4
#define IDS_ERR_SURFACEBUSY 5
#define IDS_ERR_SURFACELOST 6
#define IDS_ERR_WRONGMODE 7
#define IDS_ERR_INTERNALERROR 8
#define IDS_ERRMSG_RENDERSCENE 9
#define IDS_ERRMSG_ANIMATESCENE 10
#define IDS_ERRMSG_INITDIRECT3D 11
#define IDS_ERRMSG_NODEVICE 12
#define IDS_ERRMSG_BUILDSCENE 13
#define IDS_ERRMSG_DEVICESIZE 14
#define IDS_ERRMSG_CREATEDEVICE 15
#define IDS_ERRMSG_UPDATEVIEWPORT 16
#define IDS_ERRMSG_INITSCREEN 17
#define IDS_ERRMSG_REALIZEPALETTE 18
#define IDI_APPICON 103

// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 104
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif