RESOURCE.H
//{{NO_DEPENDENCIES}} 
// Microsoft Developer Studio generated include file. 
// Used by d3dex1.rc 
// 
#define IDS_ERR_OUTOFMEMORY             1 
#define IDS_ERR_EXCEPTION               2 
#define IDS_ERR_GENERIC                 3 
#define IDS_ERR_OUTOFVIDEOMEMORY        4 
#define IDS_ERR_SURFACEBUSY             5 
#define IDS_ERR_SURFACELOST             6 
#define IDS_ERR_WRONGMODE               7 
#define IDS_ERR_INTERNALERROR           8 
#define IDS_ERRMSG_RENDERSCENE          9 
#define IDS_ERRMSG_ANIMATESCENE         10 
#define IDS_ERRMSG_INITDIRECT3D         11 
#define IDS_ERRMSG_NODEVICE             12 
#define IDS_ERRMSG_BUILDSCENE           13 
#define IDS_ERRMSG_DEVICESIZE           14 
#define IDS_ERRMSG_CREATEDEVICE         15 
#define IDS_ERRMSG_UPDATEVIEWPORT       16 
#define IDS_ERRMSG_INITSCREEN           17 
#define IDS_ERRMSG_REALIZEPALETTE       18 
#define IDI_APPICON                     103 
 
// Next default values for new objects 
//  
#ifdef APSTUDIO_INVOKED 
#ifndef APSTUDIO_READONLY_SYMBOLS 
#define _APS_NEXT_RESOURCE_VALUE        104 
#define _APS_NEXT_COMMAND_VALUE         40001 
#define _APS_NEXT_CONTROL_VALUE         1000 
#define _APS_NEXT_SYMED_VALUE           101 
#endif 
#endif