/*
* (c) Copyright 1993, Silicon Graphics, Inc.
* 1993-1995 Microsoft Corporation
*
* ALL RIGHTS RESERVED
*
* Please refer to OpenGL/readme.txt for additional information
*
*/
/*
* anti.c
* This program draws antialiased lines in RGBA mode.
*/
#include "glos.h"
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glaux.h>
#include <stdio.h>
void myinit(void);
void CALLBACK myReshape(GLsizei w, GLsizei h);
void CALLBACK display(void);
/* Initialize antialiasing for RGBA mode, including alpha
* blending, hint, and line width. Print out implementation
* specific info on line width granularity and width.
*/
void myinit(void)
{
GLfloat values[2];
glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values);
//printf ("GL_LINE_WIDTH_GRANULARITY value is %3.1f\n", values[0]);
glGetFloatv (GL_LINE_WIDTH_RANGE, values);
//printf ("GL_LINE_WIDTH_RANGE values are %3.1f %3.1f\n",
//values[0], values[1]);
glEnable (GL_LINE_SMOOTH);
glEnable (GL_BLEND);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
glLineWidth (1.5);
glShadeModel(GL_FLAT);
glClearColor(0.0, 0.0, 0.0, 0.0);
glDepthFunc(GL_LESS);
glEnable(GL_DEPTH_TEST);
}
/* display() draws an icosahedron with a large alpha value, 1.0.
*/
void CALLBACK display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor4f (1.0, 1.0, 1.0, 1.0);
auxWireIcosahedron(1.0);
glFlush();
}
void CALLBACK myReshape(GLsizei w, GLsizei h)
{
if (!h) return;
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective (45.0, (GLfloat) w/(GLfloat) h, 3.0, 5.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity ();
glTranslatef (0.0, 0.0, -4.0); /* move object into view */
}
/* Main Loop
* Open window with initial window size, title bar,
* RGBA display mode, and handle input events.
*/
int main(int argc, char** argv)
{
auxInitDisplayMode (AUX_SINGLE | AUX_RGB | AUX_DEPTH16);
auxInitPosition (0, 0, 400, 400);
auxInitWindow ("Antialiased Lines Using RGBA");
myinit();
auxReshapeFunc (myReshape);
auxMainLoop(display);
return(0);
}