/*
* (c) Copyright 1993, Silicon Graphics, Inc.
* 1993-1995 Microsoft Corporation
*
* ALL RIGHTS RESERVED
*
* Please refer to OpenGL/readme.txt for additional information
*
*/
#include "glos.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <math.h>
#include <gl\glaux.h>
#define INREAL float
#define S_NUMPOINTS 13
#define S_ORDER 3
#define S_NUMKNOTS (S_NUMPOINTS + S_ORDER)
#define T_NUMPOINTS 3
#define T_ORDER 3
#define T_NUMKNOTS (T_NUMPOINTS + T_ORDER)
#define SQRT_TWO 1.41421356237309504880
typedef INREAL Point[4];
static void CALLBACK ErrorCallback(GLenum which);
static void Init(void );
static void CALLBACK Reshape(int width,int height);
static void CALLBACK Key_DOWN(void );
static void CALLBACK Key_UP(void );
static void CALLBACK Key_LEFT(void );
static void CALLBACK Key_RIGHT(void );
static void CALLBACK Draw(void );
static GLenum Args(int argc,char **argv );
GLenum doubleBuffer;
GLenum expectedError;
GLint rotX = 40, rotY = 40;
INREAL sknots[S_NUMKNOTS] = {
-1.0, -1.0, -1.0, 0.0, 1.0, 2.0, 3.0, 4.0,
4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 9.0, 9.0
};
INREAL tknots[T_NUMKNOTS] = {
1.0, 1.0, 1.0, 2.0, 2.0, 2.0
};
Point ctlpoints[S_NUMPOINTS][T_NUMPOINTS] = {
{
{
4.0, 2.0, 2.0, 1.0
},
{
4.0, 1.6, 2.5, 1.0
},
{
4.0, 2.0, 3.0, 1.0
}
},
{
{
5.0, 4.0, 2.0, 1.0
},
{
5.0, 4.0, 2.5, 1.0
},
{
5.0, 4.0, 3.0, 1.0
}
},
{
{
6.0, 5.0, 2.0, 1.0
},
{
6.0, 5.0, 2.5, 1.0
},
{
6.0, 5.0, 3.0, 1.0
}
},
{
{
SQRT_TWO*6.0, SQRT_TWO*6.0, SQRT_TWO*2.0, SQRT_TWO
},
{
SQRT_TWO*6.0, SQRT_TWO*6.0, SQRT_TWO*2.5, SQRT_TWO
},
{
SQRT_TWO*6.0, SQRT_TWO*6.0, SQRT_TWO*3.0, SQRT_TWO
}
},
{
{
5.2, 6.7, 2.0, 1.0
},
{
5.2, 6.7, 2.5, 1.0
},
{
5.2, 6.7, 3.0, 1.0
}
},
{
{
SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*2.0, SQRT_TWO
},
{
SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*2.5, SQRT_TWO
},
{
SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*3.0, SQRT_TWO
}
},
{
{
4.0, 5.2, 2.0, 1.0
},
{
4.0, 4.6, 2.5, 1.0
},
{
4.0, 5.2, 3.0, 1.0
}
},
{
{
SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*2.0, SQRT_TWO
},
{
SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*2.5, SQRT_TWO
},
{
SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*3.0, SQRT_TWO
}
},
{
{
2.8, 6.7, 2.0, 1.0
},
{
2.8, 6.7, 2.5, 1.0
},
{
2.8, 6.7, 3.0, 1.0
}
},
{
{
SQRT_TWO*2.0, SQRT_TWO*6.0, SQRT_TWO*2.0, SQRT_TWO
},
{
SQRT_TWO*2.0, SQRT_TWO*6.0, SQRT_TWO*2.5, SQRT_TWO
},
{
SQRT_TWO*2.0, SQRT_TWO*6.0, SQRT_TWO*3.0, SQRT_TWO
}
},
{
{
2.0, 5.0, 2.0, 1.0
},
{
2.0, 5.0, 2.5, 1.0
},
{
2.0, 5.0, 3.0, 1.0
}
},
{
{
3.0, 4.0, 2.0, 1.0
},
{
3.0, 4.0, 2.5, 1.0
},
{
3.0, 4.0, 3.0, 1.0
}
},
{
{
4.0, 2.0, 2.0, 1.0
},
{
4.0, 1.6, 2.5, 1.0
},
{
4.0, 2.0, 3.0, 1.0
}
}
};
GLUnurbsObj *theNurbs;
static void CALLBACK ErrorCallback(GLenum which)
{
if (which != expectedError) {
fprintf(stderr, "Unexpected error occured (%d):\n", which);
fprintf(stderr, " %s\n", gluErrorString(which));
}
}
static void Init(void)
{
theNurbs = gluNewNurbsRenderer();
//gluNurbsCallback(theNurbs, GLU_ERROR, ErrorCallback);
gluNurbsProperty(theNurbs, GLU_SAMPLING_TOLERANCE, 15.0);
gluNurbsProperty(theNurbs, GLU_DISPLAY_MODE, GLU_OUTLINE_PATCH);
expectedError = GLU_INVALID_ENUM;
gluNurbsProperty(theNurbs, (GLenum)~0, 15.0);
expectedError = GLU_NURBS_ERROR13;
gluEndSurface(theNurbs);
expectedError = 0;
glColor3f(1.0, 1.0, 1.0);
}
static void CALLBACK Reshape(int width, int height)
{
glViewport(0, 0, (GLint)width, (GLint)height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glFrustum(-2.0, 2.0, -2.0, 2.0, 0.8, 10.0);
gluLookAt(7.0, 4.5, 4.0, 4.5, 4.5, 2.5, 6.0, -3.0, 2.0);
glMatrixMode(GL_MODELVIEW);
}
static void CALLBACK Key_DOWN(void)
{
rotX -= 5;
}
static void CALLBACK Key_UP(void)
{
rotX += 5;
}
static void CALLBACK Key_LEFT(void)
{
rotY -= 5;
}
static void CALLBACK Key_RIGHT(void)
{
rotY += 5;
}
static void CALLBACK Draw(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glTranslatef(4.0, 4.5, 2.5);
glRotatef(rotY, 1, 0, 0);
glRotatef(rotX, 0, 1, 0);
glTranslatef(-4.0, -4.5, -2.5);
gluBeginSurface(theNurbs);
gluNurbsSurface(theNurbs, S_NUMKNOTS, sknots, T_NUMKNOTS, tknots,
4*T_NUMPOINTS, 4, &ctlpoints[0][0][0], S_ORDER,
T_ORDER, GL_MAP2_VERTEX_4);
gluEndSurface(theNurbs);
glPopMatrix();
glFlush();
if (doubleBuffer) {
auxSwapBuffers();
}
}
static GLenum Args(int argc, char **argv)
{
GLint i;
doubleBuffer = GL_FALSE;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
} else if (strcmp(argv[i], "-db") == 0) {
doubleBuffer = GL_TRUE;
} else {
printf("%s (Bad option).\n", argv[i]);
return GL_FALSE;
}
}
return GL_TRUE;
}
void main(int argc, char **argv)
{
GLenum type;
if (Args(argc, argv) == GL_FALSE) {
auxQuit();
}
auxInitPosition(0, 0, 300, 300);
type = AUX_RGB;
type |= (doubleBuffer) ? AUX_DOUBLE : AUX_SINGLE;
auxInitDisplayMode(type);
if (auxInitWindow("NURBS Test") == GL_FALSE) {
auxQuit();
}
Init();
auxExposeFunc((AUXEXPOSEPROC)Reshape);
auxReshapeFunc((AUXRESHAPEPROC)Reshape);
auxKeyFunc(AUX_DOWN, Key_DOWN);
auxKeyFunc(AUX_UP, Key_UP);
auxKeyFunc(AUX_LEFT, Key_LEFT);
auxKeyFunc(AUX_RIGHT, Key_RIGHT);
auxMainLoop(Draw);
}