/*
* (c) Copyright 1993, Silicon Graphics, Inc.
* 1993-1995 Microsoft Corporation
*
* ALL RIGHTS RESERVED
*
* Please refer to OpenGL/readme.txt for additional information
*
*/
#include "glos.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <gl\glaux.h>
#define CI_RED AUX_RED
#define CI_ANTI_ALIAS_GREEN 16
#define CI_ANTI_ALIAS_YELLOW 32
#define CI_ANTI_ALIAS_RED 48
static void Init(void );
static void CALLBACK Reshape(int width,int height);
static void CALLBACK Key_1(void );
static void CALLBACK Key_W(void );
static void CALLBACK Key_w(void );
static void CALLBACK Key_LEFT(void );
static void CALLBACK Key_RIGHT(void );
static void CALLBACK Key_UP(void );
static void CALLBACK Key_DOWN(void );
static void CALLBACK Draw(void );
static GLenum Args(int argc,char **argv );
GLenum rgb, doubleBuffer, windType;
GLint windW, windH;
GLenum mode;
GLint size;
float point[3] = {
1.0, 1.0, 0.0
};
static void Init(void)
{
GLint i;
glClearColor(0.0, 0.0, 0.0, 0.0);
glBlendFunc(GL_SRC_ALPHA, GL_ZERO);
if (!rgb) {
for (i = 0; i < 16; i++) {
auxSetOneColor(i+CI_ANTI_ALIAS_RED, i/15.0, 0.0, 0.0);
auxSetOneColor(i+CI_ANTI_ALIAS_YELLOW, i/15.0, i/15.0, 0.0);
auxSetOneColor(i+CI_ANTI_ALIAS_GREEN, 0.0, i/15.0, 0.0);
}
}
mode = GL_FALSE;
size = 1;
}
static void CALLBACK Reshape(int width, int height)
{
windW = (GLint)width;
windH = (GLint)height;
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(-windW/2, windW/2, -windH/2, windH/2);
glMatrixMode(GL_MODELVIEW);
}
static void CALLBACK Key_1(void)
{
mode = !mode;
}
static void CALLBACK Key_W(void)
{
size++;
}
static void CALLBACK Key_w(void)
{
size--;
if (size < 1) {
size = 1;
}
}
static void CALLBACK Key_LEFT(void)
{
point[0] -= 0.25;
}
static void CALLBACK Key_RIGHT(void)
{
point[0] += 0.25;
}
static void CALLBACK Key_UP(void)
{
point[1] += 0.25;
}
static void CALLBACK Key_DOWN(void)
{
point[1] -= 0.25;
}
static void CALLBACK Draw(void)
{
glClear(GL_COLOR_BUFFER_BIT);
AUX_SETCOLOR(windType, AUX_YELLOW);
glBegin(GL_LINE_STRIP);
glVertex2f(-windW/2, 0);
glVertex2f(windW/2, 0);
glEnd();
glBegin(GL_LINE_STRIP);
glVertex2f(0, -windH/2);
glVertex2f(0, windH/2);
glEnd();
if (mode) {
glEnable(GL_BLEND);
glEnable(GL_POINT_SMOOTH);
} else {
glDisable(GL_BLEND);
glDisable(GL_POINT_SMOOTH);
}
glPointSize(size);
if (mode) {
(rgb) ? glColor3f(1.0, 0.0, 0.0) : glIndexf(CI_ANTI_ALIAS_RED);
} else {
(rgb) ? glColor3f(1.0, 0.0, 0.0) : glIndexf(CI_RED);
}
glBegin(GL_POINTS);
glVertex3fv(point);
glEnd();
glDisable(GL_POINT_SMOOTH);
glPointSize(1);
AUX_SETCOLOR(windType, AUX_GREEN);
glBegin(GL_POINTS);
glVertex3fv(point);
glEnd();
glFlush();
if (doubleBuffer) {
auxSwapBuffers();
}
}
static GLenum Args(int argc, char **argv)
{
GLint i;
rgb = GL_TRUE;
doubleBuffer = GL_FALSE;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-ci") == 0) {
rgb = GL_FALSE;
} else if (strcmp(argv[i], "-rgb") == 0) {
rgb = GL_TRUE;
} else if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
} else if (strcmp(argv[i], "-db") == 0) {
doubleBuffer = GL_TRUE;
} else {
//printf("%s (Bad option).\n", argv[i]);
return GL_FALSE;
}
}
return GL_TRUE;
}
void main(int argc, char **argv)
{
if (Args(argc, argv) == GL_FALSE) {
auxQuit();
}
windW = 300;
windH = 300;
auxInitPosition(0, 0, windW, windH);
windType |= (rgb) ? AUX_RGB : AUX_INDEX;
windType |= (doubleBuffer) ? AUX_DOUBLE : AUX_SINGLE;
auxInitDisplayMode(windType);
if (auxInitWindow("Point Test") == GL_FALSE) {
auxQuit();
}
Init();
auxExposeFunc((AUXEXPOSEPROC)Reshape);
auxReshapeFunc((AUXRESHAPEPROC)Reshape);
auxKeyFunc(AUX_1, Key_1);
auxKeyFunc(AUX_W, Key_W);
auxKeyFunc(AUX_w, Key_w);
auxKeyFunc(AUX_LEFT, Key_LEFT);
auxKeyFunc(AUX_RIGHT, Key_RIGHT);
auxKeyFunc(AUX_UP, Key_UP);
auxKeyFunc(AUX_DOWN, Key_DOWN);
auxMainLoop(Draw);
}