GLMAZE.H

#ifndef __GLMAZE_H__ 
#define __GLMAZE_H__

#include "sscommon.h"
#include "maze_std.h"

#ifdef __cplusplus
extern "C" {
#endif

enum {
TEX_WALL = 0,
TEX_FLOOR,
TEX_CEILING,
TEX_START,
TEX_END,
TEX_RAT,
TEX_AD,
TEX_COVER,
NUM_TEXTURES
};

void UseTextureEnv( TEX_ENV *pTexEnv );

#define MAX_RATS 10

extern MazeOptions maze_options;
extern TEX_RES gTexResSurf[];

#ifdef __cplusplus
}
#endif

#endif