#ifndef __GLMAZE_H__
#define __GLMAZE_H__
#include "sscommon.h"
#include "maze_std.h"
#ifdef __cplusplus
extern "C" {
#endif
enum {
TEX_WALL = 0,
TEX_FLOOR,
TEX_CEILING,
TEX_START,
TEX_END,
TEX_RAT,
TEX_AD,
TEX_COVER,
NUM_TEXTURES
};
void UseTextureEnv( TEX_ENV *pTexEnv );
#define MAX_RATS 10
extern MazeOptions maze_options;
extern TEX_RES gTexResSurf[];
#ifdef __cplusplus
}
#endif
#endif