// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__C60BC90F_F40E_11D0_B038_00C04FB9C24A__INCLUDED_)
#define AFX_STDAFX_H__C60BC90F_F40E_11D0_B038_00C04FB9C24A__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
#define _WIN32_WINNT 0x0400
#define _ATL_APARTMENT_THREADED
#define _ATL_DEBUG_QI
#undef ATL_MIN_CRT // Can't use this, we're using VC5 COM support
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlctl.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__C60BC90F_F40E_11D0_B038_00C04FB9C24A__INCLUDED)