OBJVW.CPP
// ObjVw.cpp : Implementation of DLL Exports. 
 
 
// Note: Proxy/Stub Information 
//To build a separate proxy/stub DLL,  
//run nmake -f ObjVwps.mk in the project directory. 
 
#include "stdafx.h" 
#include "resource.h" 
#include "initguid.h" 
#include "ObjVw.h" 
 
#include "ObjVw_i.c" 
#include "ObjVwCtl.h" 
 
CComModule _Module; 
 
BEGIN_OBJECT_MAP(ObjectMap) 
OBJECT_ENTRY(CLSID_ObjVw, CObjVw) 
END_OBJECT_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// DLL Entry Point 
 
extern "C" 
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) 
{ 
if (dwReason == DLL_PROCESS_ATTACH) 
{ 
_Module.Init(ObjectMap, hInstance); 
DisableThreadLibraryCalls(hInstance); 
} 
else if (dwReason == DLL_PROCESS_DETACH) 
_Module.Term(); 
return TRUE;    // ok 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// Used to determine whether the DLL can be unloaded by OLE 
 
STDAPI DllCanUnloadNow(void) 
{ 
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// Returns a class factory to create an object of the requested type 
 
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) 
{ 
return _Module.GetClassObject(rclsid, riid, ppv); 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// DllRegisterServer - Adds entries to the system registry 
 
STDAPI DllRegisterServer(void) 
{ 
// registers object, typelib and all interfaces in typelib 
return _Module.RegisterServer(TRUE); 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// DllUnregisterServer - Removes entries from the system registry 
 
STDAPI DllUnregisterServer(void) 
{ 
_Module.UnregisterServer(); 
return S_OK; 
}