// Simple.h : Declaration of the CSimple
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CATLSmpl
class CSimple :
public CComDualImpl<ISimple, &IID_ISimple, &LIBID_CATLSmpl>,
public ISupportErrorInfo,
public CComObjectRoot,
public CComCoClass<CSimple,&CLSID_CSimple>
{
public:
CSimple();
BEGIN_COM_MAP(CSimple)
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(ISimple)
COM_INTERFACE_ENTRY(ISupportErrorInfo)
COM_INTERFACE_ENTRY_AGGREGATE(IID_IMarshal, m_pUnkMarshaler.p)
END_COM_MAP()
//DECLARE_NOT_AGGREGATABLE(CSimple)
// Remove the comment from the line above if you don't want your object to
// support aggregation. The default is to support it
DECLARE_REGISTRY(CSimple, _T("IISSample.C++ATLSimple.1"), _T("IISSample.C++ATLSimple"), IDS_SIMPLE_DESC, THREADFLAGS_BOTH)
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
// ISimple
public:
// for free-threaded marshalling
DECLARE_GET_CONTROLLING_UNKNOWN()
HRESULT FinalCountruct()
{
return CoCreateFreeThreadedMarshaler(
GetControllingUnknown(), &m_pUnkMarshaler.p );
}
void FinalRelease()
{
m_pUnkMarshaler.Release();
}
STDMETHOD(get_myProperty)(BSTR* pbstrOutValue);
STDMETHOD(put_myProperty)(BSTR bstrInValue);
STDMETHOD(myMethod) (BSTR bstrIn, BSTR* pbstrOut);
private:
CComBSTRm_bstrMyProperty;
CComPtr<IUnknown>m_pUnkMarshaler;
};