CHTITEMS.H

//**************************************************************************** 
// Module: Chappy.EXE
// File: Chtitems.h
//
//
// Copyright (c) Microsoft Corporation 1996-1997
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//****************************************************************************

#if !defined(AFX_CHTITEMS_H__C473B984_FFA9_11D0_AD6F_00C04FC29DE5__INCLUDED_)
#define AFX_CHTITEMS_H__C473B984_FFA9_11D0_AD6F_00C04FC29DE5__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.

/////////////////////////////////////////////////////////////////////////////
// CChatItems wrapper class

class CChatItems : public COleDispatchDriver
{
public:
CChatItems() {}// Calls COleDispatchDriver default constructor
CChatItems(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CChatItems(const CChatItems& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}

// Attributes
public:

// Operations
public:
CString GetAssociatedType();
void SetAssociatedType(LPCTSTR lpszNewValue);
VARIANT GetValidItems();
long GetItemValid(LPCTSTR ItemName);
VARIANT GetItem(LPCTSTR ItemName);
void SetItem(LPCTSTR ItemName, const VARIANT& newValue);
void InvalidateItem(LPCTSTR ItemName);
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CHTITEMS_H__C473B984_FFA9_11D0_AD6F_00C04FC29DE5__INCLUDED_)