MAINFRM.CPP

//**************************************************************************** 
// Module: Chappy.EXE
// File: MainFrm.cpp : implementation of the CMainFrame class
//
//
// Copyright (c) Microsoft Corporation 1996-1997
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//****************************************************************************

#include "stdafx.h"
#include "Chappy.h"
#include "ChppyVW.h"

#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code !
ON_WM_CREATE()
ON_UPDATE_COMMAND_UI(IDS_CS_DISCONNECTED, OnUpdateStatus)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
IDS_CS_DISCONNECTED,
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
// TODO: add member initialization code here

}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;

if (!m_wndToolBar.Create(this) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}

if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}

// TODO: Remove this if you don't want tool tips or a resizeable toolbar
m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() |
CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);

// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);

return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs

return CFrameWnd::PreCreateWindow(cs);
}

void CMainFrame::OnUpdateStatus(CCmdUI *pCmdUI)
{
CChappyView *TheView = (CChappyView *)GetActiveView();
if (!TheView) return; //the view is gone

pCmdUI->Enable();

CString szLogStatus;
szLogStatus.LoadString (IDS_CS_DISCONNECTED + TheView->GetServerConnectionState());

CString szCT;
szCT.LoadString (IDS_CT_IRC + TheView->GetServerConnectionType());

szCT += szLogStatus;
pCmdUI->SetText(szCT);

//While I'm at it I'm going to update the text of the first pane
//TheView->GetCurrentChannelState();

}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}

#endif //_DEBUG