CLUTIL.CPP

//**************************************************************************** 
// Module: NMFT.EXE
// File: CLUTIL.CPP
// Content:
//
//
// Copyright (c) Microsoft Corporation 1997
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//****************************************************************************


#include "precomp.h"

//****************************************************************************
//
// CLASS RefCount
//
//****************************************************************************


//****************************************************************************
//
// Constructor
//
//****************************************************************************

RefCount::RefCount(void)
{
m_cRef = 1;
}


//****************************************************************************
//
// Destructor
//
//****************************************************************************

RefCount::~RefCount(void)
{
}


//****************************************************************************
//
// Methods from IUnknown
//
//****************************************************************************

ULONG STDMETHODCALLTYPE RefCount::AddRef(void)
{
ASSERT(m_cRef >= 0);

InterlockedIncrement(&m_cRef);

return (ULONG) m_cRef;
}


ULONG STDMETHODCALLTYPE RefCount::Release(void)
{
if (0 == InterlockedDecrement(&m_cRef))
{
delete this;
return 0;
}

ASSERT(m_cRef > 0);
return (ULONG) m_cRef;
}


//****************************************************************************
//
// CLASS CNotify
//
//****************************************************************************


//****************************************************************************
//
// Constructor
//
//****************************************************************************

CNotify::CNotify() :
m_pcnpcnt(NULL),
m_pcnp(NULL),
m_dwCookie(0),
m_pUnk(NULL)
{
}


//****************************************************************************
//
// Destructor
//
//****************************************************************************

CNotify::~CNotify()
{
Disconnect(); // Make sure we're disconnected
}


//****************************************************************************
//
// HRESULT CNotify::Connect(IUnknown *pUnk, REFIID riid, IUnknown *pUnkN)
//
//****************************************************************************

HRESULT CNotify::Connect(IUnknown *pUnk, REFIID riid, IUnknown *pUnkN)
{
HRESULT hr;

ASSERT(0 == m_dwCookie);

// Get the connection container
hr = pUnk->QueryInterface(IID_IConnectionPointContainer, (void **)&m_pcnpcnt);
if (SUCCEEDED(hr))
{
// Find an appropriate connection point
hr = m_pcnpcnt->FindConnectionPoint(riid, &m_pcnp);
if (SUCCEEDED(hr))
{
ASSERT(NULL != m_pcnp);
// Connect the sink object
hr = m_pcnp->Advise((IUnknown *)pUnkN, &m_dwCookie);
}
}

if (FAILED(hr))
{
m_dwCookie = 0;
}
else
{
m_pUnk = pUnk; // keep around for caller
}

return hr;
}


//****************************************************************************
//
// HRESULT CNotify::Disconnect (void)
//
//****************************************************************************

HRESULT CNotify::Disconnect (void)
{
if (0 != m_dwCookie)
{
// Disconnect the sink object
m_pcnp->Unadvise(m_dwCookie);
m_dwCookie = 0;

m_pcnp->Release();
m_pcnp = NULL;

m_pcnpcnt->Release();
m_pcnpcnt = NULL;

m_pUnk = NULL;
}

return S_OK;
}


//****************************************************************************
//
// CLASS COBLIST
//
//****************************************************************************


//****************************************************************************
//
// Destructor
//
//****************************************************************************

COBLIST::~COBLIST()
{
ASSERT(IsEmpty());
}


#ifdef DEBUG
VOID* COBLIST::GetHead()
{
ASSERT(m_pHead);

return m_pHead->pItem;
}

VOID* COBLIST::GetTail()
{
ASSERT(m_pTail);

return m_pTail->pItem;
}
#endif /* DEBUG */


//****************************************************************************
//
// VOID* COBLIST::GetNext(POSITION& rPos)
//
//****************************************************************************

VOID* COBLIST::GetNext(POSITION& rPos)
{
ASSERT(rPos);

VOID* pReturn = rPos->pItem;
rPos = rPos->pNext;

return pReturn;
}


//****************************************************************************
//
// VOID* COBLIST::RemoveAt(POSITION Pos)
//
//****************************************************************************

VOID* COBLIST::RemoveAt(POSITION Pos)
{
VOID* pReturn = NULL;

if (m_pHead)
{
if (m_pHead == Pos)
{
// Removing the first element in the list

m_pHead = Pos->pNext;
pReturn = Pos->pItem;
delete Pos;
m_cItem--;
ASSERT(0 <= m_cItem);

if (NULL == m_pHead)
{
// Removing the only element!
m_pTail = NULL;
}
}
else
{
POSITION pCur = m_pHead;

while (pCur && pCur->pNext)
{
if (pCur->pNext == Pos)
{
// Removing

pCur->pNext = Pos->pNext;
if (m_pTail == Pos)
{
m_pTail = pCur;
}
pReturn = Pos->pItem;
delete Pos;

m_cItem--;
ASSERT(0 <= m_cItem);
}

pCur = pCur->pNext;
}
}
}

return pReturn;
}


//****************************************************************************
//
// POSITION COBLIST::AddTail(VOID* pItem)
//
//****************************************************************************

POSITION COBLIST::AddTail(VOID* pItem)
{
POSITION posRet = NULL;

if (m_pTail)
{
if (m_pTail->pNext = new COBNODE)
{
m_pTail = m_pTail->pNext;
m_pTail->pItem = pItem;
m_pTail->pNext = NULL;
m_cItem++;
}
}
else
{
ASSERT(!m_pHead);
if (m_pHead = new COBNODE)
{
m_pTail = m_pHead;
m_pTail->pItem = pItem;
m_pTail->pNext = NULL;
m_cItem++;
}
}

return m_pTail;
}


//****************************************************************************
//
// void COBLIST::EmptyList()
//
//****************************************************************************

void COBLIST::EmptyList()
{
while (!IsEmpty()) {
RemoveAt(GetHeadPosition());
}
}


#ifdef DEBUG
VOID* COBLIST::RemoveTail()
{
ASSERT(m_pHead);
ASSERT(m_pTail);

return RemoveAt(m_pTail);
}

VOID* COBLIST::RemoveHead()
{
ASSERT(m_pHead);
ASSERT(m_pTail);

return RemoveAt(m_pHead);
}

void * COBLIST::GetFromPosition(POSITION Pos)
{
void * Result = SafeGetFromPosition(Pos);
ASSERT(Result);
return Result;
}
#endif /* DEBUG */


//****************************************************************************
//
// POSITION COBLIST::GetPosition(void* _pItem)
//
//****************************************************************************

POSITION COBLIST::GetPosition(void* _pItem)
{
POSITION Position = m_pHead;

while (Position) {
if (Position->pItem == _pItem) {
break;
}
GetNext(Position);
}
return Position;
}


//****************************************************************************
//
// POSITION COBLIST::Lookup(void* pComparator)
//
//****************************************************************************

POSITION COBLIST::Lookup(void* pComparator)
{
POSITION Position = m_pHead;

while (Position) {
if (Compare(Position->pItem, pComparator)) {
break;
}
GetNext(Position);
}
return Position;
}


//****************************************************************************
//
// void * COBLIST::SafeGetFromPosition(POSITION Pos)
//
//****************************************************************************

void * COBLIST::SafeGetFromPosition(POSITION Pos)
{
// Safe way to validate that an entry is still in the list,
// which ensures bugs that would reference deleted memory,
// reference a NULL pointer instead
// (e.g. an event handler fires late/twice).
// Note that versioning on entries would provide an additional
// safeguard against re-use of a position.
// Walklist to find entry.

POSITION PosWork = m_pHead;

while (PosWork) {
if (PosWork == Pos) {
return Pos->pItem;
}
GetNext(PosWork);
}
return NULL;
}

//****************************************************************************
//
// COBLIST Utility routines
//
//****************************************************************************


//****************************************************************************
//
// POSITION AddNode(PVOID pv, COBLIST ** ppList)
//
// Add a node to a list.
// Initializes the ObList, if necessary.
// Returns the position in the list or NULL if there was a problem.
//
//****************************************************************************

POSITION AddNode(PVOID pv, COBLIST ** ppList)
{
ASSERT(NULL != ppList);
if (NULL == *ppList)
{
*ppList = new COBLIST();
if (NULL == *ppList)
return NULL;
}

return (*ppList)->AddTail(pv);
}


//****************************************************************************
//
// PVOID RemoveNode(POSITION * pPos, COBLIST *pList)
//
// Remove a node from a list.
// Sets pPos to NULL
//
//****************************************************************************

PVOID RemoveNode(POSITION * pPos, COBLIST *pList)
{
if ((NULL == pList) || (NULL == pPos))
return NULL;

PVOID pv = pList->RemoveAt(*pPos);
*pPos = NULL;
return pv;
}


//****************************************************************************
//
// CLASS BSTRING
//
//****************************************************************************


//****************************************************************************
//
// Constructor
//
// We don't support construction from an ANSI string in the Unicode build.
//
//****************************************************************************

#if !defined(UNICODE)

BSTRING::BSTRING(LPCSTR lpcString)
{
m_bstr = NULL;

// Compute the length of the required BSTR, including the null
int cWC = MultiByteToWideChar(CP_ACP, 0, lpcString, -1, NULL, 0);
if (cWC <= 0)
return;

// Allocate the BSTR, including the null
m_bstr = SysAllocStringLen(NULL, cWC - 1); // SysAllocStringLen adds another 1

ASSERT(NULL != m_bstr);
if (NULL == m_bstr)
{
return;
}

// Copy the string
MultiByteToWideChar(CP_ACP, 0, lpcString, -1, (LPWSTR) m_bstr, cWC);

// Verify that the string is null terminated
ASSERT(0 == m_bstr[cWC - 1]);
}

#endif // !defined(UNICODE)


//****************************************************************************
//
// CLASS BTSTR
//
//****************************************************************************

//****************************************************************************
//
// Constructor
//
//****************************************************************************

BTSTR::BTSTR(BSTR bstr)
{
m_psz = PszFromBstr(bstr);
}


//****************************************************************************
//
// Destructor
//
//****************************************************************************

BTSTR::~BTSTR()
{
if (NULL != m_psz)
LocalFree(m_psz);
}


//****************************************************************************
//
// LPTSTR PszFromBstr(BSTR bstr)
//
// Converts a BSTR to a LPSTR
//
//****************************************************************************

LPTSTR PszFromBstr(BSTR bstr)
{
if (NULL == bstr)
return NULL;
int cch = WideCharToMultiByte(CP_ACP, 0, (LPWSTR)bstr, -1, NULL, 0, NULL, NULL);
if (cch <= 0)
return NULL;

LPTSTR psz = PszAlloc(cch);
if (NULL == psz)
return NULL;

WideCharToMultiByte(CP_ACP, 0, (LPWSTR)bstr, -1, psz, cch+1, NULL, NULL);
return psz;
}