RESOURCE.H

//{{NO_DEPENDENCIES}} 
// Microsoft Developer Studio generated include file.
// Used by Spruuids.rc
//
#define IDI_ICO_APP 101
#define ID_CUR_PLAYSURF 102
#define ID_DLG_APP 103
#define ID_DLG_ABOUT 201
#define ID_ICO_APP 202
#define ID_DLG_ERROR 304
#define ID_CTL_ERROR 305
#define ID_CTL_LABEL 306
#define ID_CTL_ICON 307
#define ID_MENU_APP 401
#define ID_MENU_NEWGAME 402
#define ID_MENU_HIGHSCORES 403
#define ID_MENU_PAUSE 404
#define ID_MENU_EXIT 405
#define ID_MENU_HELPINDEX 406
#define ID_MENU_HELPPLAY 407
#define ID_MENU_HELPCOMMANDS 408
#define ID_MENU_HELPHELP 409
#define ID_MENU_ABOUT 410
#define ID_CTL_PLAYSURF 1000
#define ID_BMP_SPRITES 1000
#define ID_BMP_GUY 1001
#define ID_BMP_SHIP 1001
#define ID_BMP_PLUS 1002
#define ID_CTL_PAUSED 1003
#define ID_CTL_STATUS 1003
#define ID_MENU_RELOAD 40001
#define ID_MENU_EDIT 40002

// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 124
#define _APS_NEXT_COMMAND_VALUE 40003
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif