RESOURCE.H
//{{NO_DEPENDENCIES}} 
// Microsoft Developer Studio generated include file. 
// Used by Spruuids.rc 
// 
#define IDI_ICO_APP                     101 
#define ID_CUR_PLAYSURF                 102 
#define ID_DLG_APP                      103 
#define ID_DLG_ABOUT                    201 
#define ID_ICO_APP                      202 
#define ID_DLG_ERROR                    304 
#define ID_CTL_ERROR                    305 
#define ID_CTL_LABEL                    306 
#define ID_CTL_ICON                     307 
#define ID_MENU_APP                     401 
#define ID_MENU_NEWGAME                 402 
#define ID_MENU_HIGHSCORES              403 
#define ID_MENU_PAUSE                   404 
#define ID_MENU_EXIT                    405 
#define ID_MENU_HELPINDEX               406 
#define ID_MENU_HELPPLAY                407 
#define ID_MENU_HELPCOMMANDS            408 
#define ID_MENU_HELPHELP                409 
#define ID_MENU_ABOUT                   410 
#define ID_CTL_PLAYSURF                 1000 
#define ID_BMP_SPRITES                  1000 
#define ID_BMP_GUY                      1001 
#define ID_BMP_SHIP                     1001 
#define ID_BMP_PLUS                     1002 
#define ID_CTL_PAUSED                   1003 
#define ID_CTL_STATUS                   1003 
#define ID_MENU_RELOAD                  40001 
#define ID_MENU_EDIT                    40002 
 
// Next default values for new objects 
//  
#ifdef APSTUDIO_INVOKED 
#ifndef APSTUDIO_READONLY_SYMBOLS 
#define _APS_NO_MFC                     1 
#define _APS_3D_CONTROLS                     1 
#define _APS_NEXT_RESOURCE_VALUE        124 
#define _APS_NEXT_COMMAND_VALUE         40003 
#define _APS_NEXT_CONTROL_VALUE         1001 
#define _APS_NEXT_SYMED_VALUE           101 
#endif 
#endif