// Imp_Draw.h : main header file for the IMP_DRAW application
//
#if !defined(AFX_IMP_DRAW_H__02EE0036_FC6D_11D0_A14D_00C04FB9D5DF__INCLUDED_)
#define AFX_IMP_DRAW_H__02EE0036_FC6D_11D0_A14D_00C04FB9D5DF__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h"// main symbols
/////////////////////////////////////////////////////////////////////////////
// CImp_DrawApp:
// See Imp_Draw.cpp for the implementation of this class
//
class CImp_DrawApp : public CWinApp
{
public:
CImp_DrawApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CImp_DrawApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CImp_DrawApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_IMP_DRAW_H__02EE0036_FC6D_11D0_A14D_00C04FB9D5DF__INCLUDED_)