IMP_DRAW.H
// Imp_Draw.h : main header file for the IMP_DRAW application 
// 
 
#if !defined(AFX_IMP_DRAW_H__02EE0036_FC6D_11D0_A14D_00C04FB9D5DF__INCLUDED_) 
#define AFX_IMP_DRAW_H__02EE0036_FC6D_11D0_A14D_00C04FB9D5DF__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
 
#ifndef __AFXWIN_H__ 
#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"// main symbols 
 
///////////////////////////////////////////////////////////////////////////// 
// CImp_DrawApp: 
// See Imp_Draw.cpp for the implementation of this class 
// 
 
class CImp_DrawApp : public CWinApp 
{ 
public: 
CImp_DrawApp(); 
 
// Overrides 
// ClassWizard generated virtual function overrides 
//{{AFX_VIRTUAL(CImp_DrawApp) 
public: 
virtual BOOL InitInstance(); 
//}}AFX_VIRTUAL 
 
// Implementation 
 
//{{AFX_MSG(CImp_DrawApp) 
// NOTE - the ClassWizard will add and remove member functions here. 
//    DO NOT EDIT what you see in these blocks of generated code ! 
//}}AFX_MSG 
DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_IMP_DRAW_H__02EE0036_FC6D_11D0_A14D_00C04FB9D5DF__INCLUDED_)