/******************************************************************************\
* This is a part of the Microsoft Source Code Samples.
* Copyright 1993 - 1998 Microsoft Corporation.
* All rights reserved.
* This source code is only intended as a supplement to
* Microsoft Development Tools and/or WinHelp documentation.
* See these sources for detailed information regarding the
* Microsoft samples programs.
\******************************************************************************/
/****************************** Module Header *******************************
* Module Name: ctrlproc.c
*
* Contains the window procedures for controls in the dialog being edited.
*
* Functions:
*
* DialogCtrlWndProc()
* CtrlWndProc()
* ChildWndProc()
* DrawOwnerDrawButton()
*
* Comments:
*
****************************************************************************/
#include "dlgedit.h"
#include "dlgfuncs.h"
#include "dlgextrn.h"
/************************************************************************
* DialogCtrlWndProc
*
* This is the window procedure that subclasses the dialog being
* edited. It handles a few messages that have to be special-cased
* for the dialog. Most messages, however, are passed on to the
* generic control subclass procedure (CtrlWndProc).
*
* Arguments:
* HWND - Handle to the dialog window
* UINT - window message
* WPARAM - message parameter
* LPARAM - message parameter
*
* Returns:
* The default window procedure
*
************************************************************************/
WINDOWPROC DialogCtrlWndProc(
HWND hwnd,
UINT msg,
WPARAM wParam,
LPARAM lParam)
{
POINT pt;
BOOL fTracking;
switch (msg) {
case WM_NCPAINT:
case WM_PAINT:
if (gfTrackRectShown) {
fTracking = TRUE;
HideTrackRect();
}
else {
fTracking = FALSE;
}
/*
* Allow the dialog to paint first.
*/
CallWindowProc((WNDPROC)CtrlWndProc, hwnd, msg, wParam, lParam);
/*
* Draw the handles if the dialog is selected.
*/
if (gfDlgSelected) {
HDC hDC;
hDC = GetWindowDC(hwnd);
DrawHandles(hwnd, hDC, TRUE);
ReleaseDC(hwnd, hDC);
}
if (fTracking)
ShowTrackRect();
break;
case WM_LBUTTONDOWN:
/*
* Discard all mouse messages during certain operations.
*/
if (gfDisabled)
break;
/*
* Also, be sure any outstanding changes get applied
* without errors.
*/
if (!StatusApplyChanges())
break;
/*
* Check to see if we are in a normal mode. If we are
* in some other mode, like dragging a new control,
* we want to ignore this mouse down and wait for the
* mouse up. For instance, this can happen when the
* Duplicate command is selected from the Edit menu.
*/
if (gState == STATE_NORMAL) {
((pt).x = ((*((POINTS *)&(lParam)))).x, (pt).y = ((*((POINTS *)&(lParam)))).y);
MapDlgClientPoint(&pt, TRUE);
/*
* Is the dialog selected and was one of its handles hit?
* If so, call CtrlButtonDown as if we are a drag window.
*/
if (gfDlgSelected &&
HandleHitTest(hwnd, pt.x, pt.y) != DRAG_CENTER) {
CtrlButtonDown(hwnd, pt.x, pt.y, TRUE);
}
else {
/*
* If the click was within the client area and
* there is not a tool selected, start an outline
* selection operation. Otherwise call CtrlButtonDown
* which will either begin dragging the dialog or
* dragging the new control.
*/
if (gCurTool == W_NOTHING &&
PtInRect(&grcDlgClient, pt))
OutlineSelectBegin(pt.x, pt.y);
else
CtrlButtonDown(hwnd, pt.x, pt.y, FALSE);
}
}
break;
case WM_MOUSEMOVE:
((pt).x = ((*((POINTS *)&(lParam)))).x, (pt).y = ((*((POINTS *)&(lParam)))).y);
/*
* If we are not dragging a new control, then this
* message is for the dialog, and we map it from
* the dialog client to the dialog window.
*/
if (gState != STATE_DRAGGINGNEW)
MapDlgClientPoint(&pt, TRUE);
/*
* Now we process the mouse move message. If the dialog is
* selected, and if we are not dragging a new control, we
* pass in a TRUE for fDragWindow. This is because the
* dialog itself does not have a separate drag window like
* controls, and if it is selected this message needs to
* be processed as if a drag window was hit.
*/
CtrlMouseMove(hwnd,
(gfDlgSelected && gState != STATE_DRAGGINGNEW) ?
TRUE : FALSE, pt.x, pt.y);
break;
case WM_LBUTTONUP:
((pt).x = ((*((POINTS *)&(lParam)))).x, (pt).y = ((*((POINTS *)&(lParam)))).y);
/*
* If we are not dragging a new control, then this
* message is for the dialog, and we map it from
* the dialog client to the dialog window.
*/
if (gState != STATE_DRAGGINGNEW)
MapDlgClientPoint(&pt, TRUE);
CtrlButtonUp(pt.x, pt.y);
break;
case WM_DRAWITEM:
return DrawOwnerDrawButton((LPDRAWITEMSTRUCT)lParam);
default:
return CallWindowProc(
(WNDPROC)CtrlWndProc, hwnd, msg, wParam, lParam);
}
return 0L;
}
/************************************************************************
* CtrlWndProc
*
* This is the window procedure that subclasses all of the controls.
* The dialog being edited will also pass messages that it does not
* handle through this procedure.
*
* Arguments:
* HWND - Handle to the control window
* UINT - window message
* WPARAM - message parameter
* LPARAM - message parameter
*
* Returns:
* The default window procedure
*
************************************************************************/
WINDOWPROC CtrlWndProc(
HWND hwnd,
UINT msg,
WPARAM wParam,
LPARAM lParam)
{
POINT pt;
switch (msg) {
case WM_NCPAINT:
case WM_PAINT:
{
BOOL fTracking;
if (gfTrackRectShown) {
fTracking = TRUE;
HideTrackRect();
}
else {
fTracking = FALSE;
}
/*
* Allow the control to paint first.
*/
CallWindowProc((WNDPROC)PCFROMHWND(hwnd)->pwcd->pfnOldWndProc,
hwnd, msg, wParam, lParam);
if (fTracking)
ShowTrackRect();
}
break;
case WM_SETCURSOR:
/*
* Defeat the system changing cursors on us. We do it based
* on our own hit testing.
*/
return TRUE;
case WM_TIMER:
PreDragTimeout(hwnd, TRUE);
break;
case WM_LBUTTONDOWN:
((pt).x = ((*((POINTS *)&(lParam)))).x, (pt).y = ((*((POINTS *)&(lParam)))).y);
CtrlButtonDown(hwnd, pt.x, pt.y, FALSE);
break;
case WM_MOUSEMOVE:
((pt).x = ((*((POINTS *)&(lParam)))).x, (pt).y = ((*((POINTS *)&(lParam)))).y);
CtrlMouseMove(hwnd, FALSE, pt.x, pt.y);
break;
case WM_LBUTTONUP:
((pt).x = ((*((POINTS *)&(lParam)))).x, (pt).y = ((*((POINTS *)&(lParam)))).y);
CtrlButtonUp(pt.x, pt.y);
break;
case WM_LBUTTONDBLCLK:
if (gfDisabled)
break;
/*
* Also, be sure any outstanding changes get applied
* without errors.
*/
if (!StatusApplyChanges())
break;
StylesDialog();
break;
case WM_NCHITTEST:
return HTCLIENT;
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_RBUTTONDBLCLK:
case WM_MBUTTONDBLCLK:
/*
* Helps prevent anything from happening when
* the middle or right mouse buttons are pressed
* (or doubleclicked).
*/
break;
case WM_MOUSEACTIVATE:
/*
* Defeat this message so that mouse clicks do not activate
* the control.
*/
return MA_NOACTIVATE;
case WM_DESTROY:
/*
* Unsubclass the control.
*/
SetWindowLong(hwnd, GWL_WNDPROC,
(DWORD)(WNDPROC)(PCFROMHWND(hwnd)->pwcd->pfnOldWndProc));
UNSETPCINTOHWND(hwnd);
break;
default:
return CallWindowProc(
(WNDPROC)PCFROMHWND(hwnd)->pwcd->pfnOldWndProc,
hwnd, msg, wParam, lParam);
}
return 0L;
}
/************************************************************************
* ChildWndProc
*
* This is the window procedure that subclasses all of the children
* of controls that have them. Currently this is only comboboxes.
*
* Arguments:
* HWND - Handle to the child control window
* UINT - window message
* WPARAM - message parameter
* LPARAM - message parameter
*
* Returns:
* The default window procedure
*
************************************************************************/
WINDOWPROC ChildWndProc(
HWND hwnd,
UINT msg,
WPARAM wParam,
LPARAM lParam)
{
/*
* Is this a mouse message?
*/
if (msg >= WM_MOUSEFIRST && msg <= WM_MOUSELAST) {
POINT pt;
/*
* Yes, convert the coordinates and send it to the parent.
*/
((pt).x = (SHORT)LOWORD(lParam), (pt).y = (SHORT)HIWORD(lParam));
ClientToScreen(hwnd, &pt);
ScreenToClient(GetParent(hwnd), &pt);
POINT2LONG(pt, lParam);
SendMessage(GetParent(hwnd), msg, wParam, lParam);
return FALSE;
}
else if (msg == WM_SETCURSOR) {
/*
* Defeat the system changing cursors on us. We do it based
* on our own hit testing.
*/
return TRUE;
}
else if (msg == WM_NCDESTROY) {
/*
* Unsubclass the child.
*/
SetWindowLong(hwnd, GWL_WNDPROC, (DWORD)(WNDPROC)GETCHILDPROC(hwnd));
/*
* When destroying the child window, we must be sure and
* remove the properties associated with it.
*/
UNSETCHILDPROC(hwnd);
return 0;
}
else {
/*
* A benign message, call the class proc.
*/
return CallWindowProc(GETCHILDPROC(hwnd), hwnd, msg, wParam, lParam);
}
}
/************************************************************************
* DrawOwnerDrawButton
*
* Draws the owner-draw buttons.
*
* Arguments:
* LPDRAWITEMSTRUCT - owner-draw item structure
*
* Returns:
* TRUE if the button was drawn; FALSE if the button could not be drawn.
*
************************************************************************/
BOOL DrawOwnerDrawButton(
LPDRAWITEMSTRUCT lpdis)
{
TCHAR szText[CCHTEXTMAX];
if (lpdis->CtlType != ODT_BUTTON || lpdis->itemAction != ODA_DRAWENTIRE)
return FALSE;
RoundRect(lpdis->hDC, lpdis->rcItem.left, lpdis->rcItem.top,
lpdis->rcItem.right, lpdis->rcItem.bottom, 4, 4);
GetWindowText(lpdis->hwndItem, szText, CCHTEXTMAX);
SetBkMode(lpdis->hDC, TRANSPARENT);
if (gcd.hFont)
SelectObject(lpdis->hDC, gcd.hFont);
#ifdef JAPAN
{
TCHAR szTmp[CCHTEXTMAX];
KDExpandCopy(szTmp, szText, CCHTEXTMAX);
lstrcpy(szText, szTmp);
}
#endif
DrawText(lpdis->hDC, szText, -1, &lpdis->rcItem,
DT_CENTER | DT_NOCLIP | DT_VCENTER | DT_SINGLELINE);
return TRUE;
}