The D3DLIGHTINGELEMENT structure describes the points in model space that will be lit. This structure is part of the D3DLIGHTDATA structure.
typedef struct _D3DLIGHTINGELEMENT {
D3DVECTOR dvPosition;
D3DVECTOR dvNormal;
} D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT;
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3dtypes.h.
D3DLIGHTDATA, IDirect3DViewport2::LightElements