IDirect3DViewport2::Clear

The IDirect3DViewport2::Clear method clears the viewport or a set of rectangles in the viewport to the current background material.

HRESULT Clear(
  DWORD dwCount,      
  LPD3DRECT lpRects,  
  DWORD dwFlags       
);
 

Parameters

dwCount
Number of rectangles pointed to by lpRects.
lpRects
Address of an array of D3DRECT structures.
dwFlags
Flags indicating what to clear: the rendering target, the z-buffer, or both.
D3DCLEAR_TARGET Clear the rendering target to the background material (if set).
D3DCLEAR_ZBUFFER Clear the z-buffer or set it to the current background depth field (if set).

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value may be one of the following values:

DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS

Remarks

This method is unchanged from its implementation in the IDirect3DViewport interface.

QuickInfo

  Windows NT: Use version 5.0 or later.
  Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
  Windows CE: Unsupported.
  Header: Declared in d3d.h.
  Import Library: Use ddraw.lib.