The IDirect3DViewport2::SetViewport method sets the viewport registers of the viewport. In the IDirect3DViewport2 interface, this method has been superseded by the IDirect3DViewport2::SetViewport2 method.
HRESULT SetViewport(
LPD3DVIEWPORT lpData
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value may be one of the following values:
DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS
This method is unchanged from its implementation in the IDirect3DViewport interface.
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.
IDirect3DViewport2::GetViewport, IDirect3DViewport2::SetViewport2