The D3DFINDDEVICERESULT structure identifies a device an application has found by calling the IDirect3D2::FindDevice method.
typedef struct _D3DFINDDEVICERESULT {
DWORD dwSize;
GUID guid;
D3DDEVICEDESC ddHwDesc;
D3DDEVICEDESC ddSwDesc;
} D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3dcaps.h.