The IDirect3D2::CreateMaterial method allocates a Direct3DMaterial2 object.
HRESULT CreateMaterial(
LPDIRECT3DMATERIAL2* lplpDirect3DMaterial2,
IUnknown* pUnkOuter
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value is an error. For a list of possible return codes, see Direct3D Immediate-Mode Return Values.
In the IDirect3D interface, this method retrieves a pointer to an IDirect3DMaterial interface, not an IDirect3DMaterial2 interface.
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in ddraw.h.
Import Library: Use ddraw.lib.