IDirect3DDevice2::GetRenderState

The IDirect3DDevice2::GetRenderState method gets a single Direct3D Device rendering state parameter.

HRESULT GetRenderState(
  D3DRENDERSTATETYPE dwRenderStateType,  
  LPDWORD lpdwRenderState                
);
 

Parameters

dwRenderStateType
Device state variable that is being queried. This parameter can be any of the members of the D3DRENDERSTATETYPE enumerated type.
lpdwRenderState
Address of a variable that will contain the Direct3D Device render state when the method returns.

Return Values

If the method succeeds, the return value is DD_OK.

If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.

Remarks

This method was introduced with the IDirect3DDevice2 interface.

QuickInfo

  Windows NT: Use version 5.0 or later.
  Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
  Windows CE: Unsupported.
  Header: Declared in d3d.h.
  Import Library: Use ddraw.lib.

See Also

IDirect3DDevice2::SetRenderState