The IDirect3DViewport2::GetBackground method retrieves the handle to a material that represents the current background associated with the viewport.
HRESULT GetBackground(
LPD3DMATERIALHANDLE lphMat,
LPBOOL lpValid
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value may be one of the following values:
DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS
This method is unchanged from its implementation in the IDirect3DViewport interface.
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.
IDirect3DViewport2::SetBackground