The D3DSTATUS structure describes the current status of the execute buffer. This structure is part of the D3DEXECUTEDATA structure and is used with the D3DOP_SETSTATUS opcode in the D3DOPCODE enumerated type.
typedef struct _D3DSTATUS {
DWORD dwFlags;
DWORD dwStatus;
D3DRECT drExtent;
} D3DSTATUS, *LPD3DSTATUS;
D3DSETSTATUS_STATUS | |
Set the status. | |
D3DSETSTATUS_EXTENTS | |
Set the extents specified in the drExtent member. | |
D3DSETSTATUS_ALL | |
Set both the status and the extents. |
Combination and General Flags
Clip Intersection Flags
D3DSTATUS_CLIPINTERSECTIONBACK | |
Logical AND of the clip flags for the vertices compared to the back clipping plane of the viewing frustum. | |
D3DSTATUS_CLIPINTERSECTIONBOTTOM | |
Logical AND of the clip flags for the vertices compared to the bottom of the viewing frustum. | |
D3DSTATUS_CLIPINTERSECTIONFRONT | |
Logical AND of the clip flags for the vertices compared to the front clipping plane of the viewing frustum. | |
D3DSTATUS_CLIPINTERSECTIONGEN0 through D3DSTATUS_CLIPINTERSECTIONGEN5 | |
Logical AND of the clip flags for application-defined clipping planes. | |
D3DSTATUS_CLIPINTERSECTIONLEFT | |
Logical AND of the clip flags for the vertices compared to the left side of the viewing frustum. | |
D3DSTATUS_CLIPINTERSECTIONRIGHT | |
Logical AND of the clip flags for the vertices compared to the right side of the viewing frustum. | |
D3DSTATUS_CLIPINTERSECTIONTOP | |
Logical AND of the clip flags for the vertices compared to the top of the viewing frustum. |
Clip Union Flags
Basic Clipping Flags
D3DCLIP_BACK | |
All vertices are clipped by the back plane of the viewing frustum. | |
D3DCLIP_BOTTOM | |
All vertices are clipped by the bottom plane of the viewing frustum. | |
D3DCLIP_FRONT | |
All vertices are clipped by the front plane of the viewing frustum. | |
D3DCLIP_LEFT | |
All vertices are clipped by the left plane of the viewing frustum. | |
D3DCLIP_RIGHT | |
All vertices are clipped by the right plane of the viewing frustum. | |
D3DCLIP_TOP | |
All vertices are clipped by the top plane of the viewing frustum. | |
D3DCLIP_GEN0 through D3DCLIP_GEN5 | |
Application-defined clipping planes. |
The status is a rolling status and is updated during each execution. The bounding box in the drExtent member can grow with each execution, but it does not shrink; it can be reset only by using the D3DOP_SETSTATUS opcode.
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3dtypes.h.
D3DEXECUTEDATA, D3DOPCODE, D3DRECT