The IDirect3DDevice2::GetCurrentViewport method retrieves the current viewport.
HRESULT GetCurrentViewport(
LPDIRECT3DVIEWPORT2 *lplpd3dViewport2
);
If the method succeeds, the return value is DD_OK.
If the method fails, the return value may be one of the following values:
DDERR_INVALIDPARAMS | One of the arguments is invalid. |
D3DERR_NOCURRENTVIEWPORT | No current viewport has been set by a call to the IDirect3DDevice2::SetCurrentViewport method. |
This method increases the reference count of the viewport interface retrieved in the lplpd3dViewport2 parameter. The application must release this interface when it is no longer needed.
This method was introduced with the IDirect3DDevice2 interface.
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.
IDirect3DDevice2::SetCurrentViewport