The IDirectInputDevice::Initialize method initializes a DirectInputDevice object. The IDirectInput::CreateDevice method automatically initializes a device after creating it; applications normally do not need to call this method.
HRESULT Initialize(
HINSTANCE hinst,
DWORD dwVersion,
REFGUID rguid
);
It is an error for a DLL to pass the handle of the parent application. For example, an ActiveX control embedded in a Web page that uses DirectInput must pass its own instance handle and not the handle of the web browser. This ensures that DirectInput recognizes the control and can enable any special behaviors that may be necessary.
If the method succeeds, the return value is DI_OK or S_FALSE.
If the method fails, the return value may be one of the following error values:
DIERR_ACQUIRED |
DIERR_DEVICENOTREG |
If the method returns S_FALSE, the device had already been initialized with the instance GUID passed in though rGUID.
If this method fails, the underlying object should be considered to be in an indeterminate state and must be reinitialized before use.
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in dinput.h.
Import Library: Use dinput.lib.