The IDirectSound3DBuffer::GetMode method retrieves the current operation mode for 3-D sound processing.
HRESULT GetMode(
LPDWORD lpdwMode
);
DS3DMODE_DISABLE | |
Processing of 3-D sound is disabled. The sound seems to originate from the center of the listener's head. | |
DS3DMODE_HEADRELATIVE | |
Sound parameters (position, velocity, and orientation) are relative to the listener's parameters. In this mode, the absolute parameters of the sound are updated automatically as the listener's parameters change, so that the relative parameters remain constant. | |
DS3DMODE_NORMAL | |
Normal processing. This is the default mode. |
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Windows NT: Use version 5.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in dsound.h.
Import Library: Use dsound.lib.