The IDirectSoundBuffer::GetStatus method retrieves the current status of the sound buffer.
HRESULT GetStatus(
LPDWORD lpdwStatus
);
DSBSTATUS_BUFFERLOST | |
The buffer is lost and must be restored before it can be played or locked. | |
DSBSTATUS_LOOPING | |
The buffer is being looped. If this value is not set, the buffer will stop when it reaches the end of the sound data. Note that if this value is set, the buffer must also be playing. | |
DSBSTATUS_PLAYING | |
The buffer is playing. If this value is not set, the buffer is stopped. |
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Windows NT: Use version 4.0 or later.
Windows: Use Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Header: Declared in dsound.h.
Import Library: Use dsound.lib.