Reference
The Microsoft® Direct3D® Retained Mode reference provides detailed information about the interface methods, functions, and callbacks with syntax, parameter descriptions, and flag descriptions. It also describes the members of Direct3D structures, enumerated types, other defined types, and the possible error values that can be returned.
This section contains the following topics:
Functions
Callback Functions
IDirect3DRM Array Interfaces
IDirect3DRM
IDirect3DRM2
IDirect3DRMAnimation
IDirect3DRMAnimationSet
IDirect3DRMDevice
IDirect3DRMDevice2
IDirect3DRMFace
IDirect3DRMFrame
IDirect3DRMFrame2
IDirect3DRMInterpolator
IDirect3DRMLight
IDirect3DRMMaterial
IDirect3DRMMesh
IDirect3DRMMeshBuilder
IDirect3DRMMeshBuilder2
IDirect3DRMObject
IDirect3DRMProgressiveMesh
IDirect3DRMShadow
IDirect3DRMTexture
IDirect3DRMTexture2
IDirect3DRMUserVisual
IDirect3DRMViewport
IDirect3DRMWinDevice
IDirect3DRMWrap
Structures
Enumerated Types
Other Types
Return Values
Further Reading
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