DirectAnimation Animated Header --Transform3Bvr Class DirectAnimation Animated Header --Transform3Bvr Class* Microsoft DirectAnimation SDK
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Transform3Bvr Class


These are the fields and methods for the Transform3Bvr Class:

public Transform3Bvr inverse(Transform3Bvr xf1)
public BooleanBvr isSingular(Transform3Bvr xf1)
public Transform2Bvr parallelTransform2();
public static Transform3Bvr newUninitBvr()
Fields Defined in Statics
public static Transform3Bvr identityTransform3
Methods Defined in Statics
public static Transform3Bvr compose(Transform3Bvr xf1, Transform3Bvr xf2)
public static Transform3Bvr compose3Array(Transform3Bvr[] xforms)
public static Transform3Bvr lookAtFrom(Point3Bvr from, Point3Bvr to, Vector3Bvr up)
public static Transform3Bvr rotate(Vector3Bvr axis, NumberBvr radians)
public static Transform3Bvr rotate(Vector3Bvr axis, double degrees)
public static Transform3Bvr rotateRate(Vector3Bvr axis, double radians)
public static Transform3Bvr rotateRateDegrees(Vector3Bvr axis, double degrees)
public static Transform3Bvr scale(NumberBvr sx, NumberBvr sy, NumberBvr sz)
public static Transform3Bvr scale(Vector3Bvr v)
public static Transform3Bvr scaleRate(double x, double y, double z)
public static Transform3Bvr scale3(NumberBvr uniformFactor)
public static Transform3Bvr scale3Rate(rate)
public static Transform3Bvr transform4x4(NumberBvr[] matrix)
public static Transform3Bvr translate(NumberBvr tx, NumberBvr ty, NumberBvr tz)
public static Transform3Bvr translate(Point3Bvr loc)
public static Transform3Bvr translate(Vector3Bvr v)
public static Transform3Bvr translateRate(double x, double y, double z)
public static Transform3Bvr xShear(NumberBvr a, NumberBvr b)
public static Transform3Bvr xShearRate(double a, double b)
public static Transform3Bvr yShear(NumberBvr c, NumberBvr d)
public static Transform3Bvr yShearRate(double c, double d)
public static Transform3Bvr zShear(NumberBvr e, NumberBvr f)
public static Transform3Bvr zShearRate(double e, double f)

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