DirectAnimation Animated Header --Vector3Bvr Class DirectAnimation Animated Header --Vector3Bvr Class* Microsoft DirectAnimation SDK
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Vector3Bvr Class


These are the fields and methods for the Vector3Bvr Class:

public Vector3Bvr div(NumberBvr scalar)
public NumberBvr getSphericalCoordLength()
public NumberBvr getSphericalCoordXYAngle()
public NumberBvr get SphericalCoordYZAngle()
public NumberBvr getX()
public NumberBvr getY()
public NumberBvr getZ()
public NumberBvr length()
public NumberBvr lengthSquared()
public Vector3Bvr mul(NumberBvr scalar)
public Vector3Bvr normalize()
public Vector3Bvr transform(Transform3Bvr xf)
public static Vector3Bvr newUninitBvr()
Fields Defined in Statics Class
public static Vector3Bvr xVector3
public static Vector3Bvr yVector3
public static Vector3Bvr zVector3
public static Vector3Bvr zeroVector3
Methods Defined in Statics Class
public static Vector3Bvr add(Vector3Bvr v1, Vector3Bvr v2)
public static Vector3Bvr bSpline(int degree, NumberBvr[] knots, Vector3Bvr[] points, NumberBvr[] weights)
public static Vector3Bvr cross(Vector3Bvr v1, Vector3Bvr v2)
public static Vector3Bvr derivative(Vector3Bvr vec)
public static NumberBvr dot(Vector3Bvr v1, Vector3Bvr v2)
public static Vector3Bvr integral(Vector3Bvr vec)
public static Vector3Bvr neg(Vector3Bvr v1)
public static Vector3Bvr sub(Vector3Bvr v1, Vector3Bvr v2)
public static Vector3Bvr vector3(NumberBvr x, NumberBvr y, NumberBvr z)
public static Vector3Bvr vector3Spherical(NumberBvr XYangle, NumberBvr YZangle, NumberBvr length)

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