DirectPlay Animated Header -- DPLMSG_GENERIC DirectPlay Animated Header -- DPLMSG_GENERIC* Microsoft DirectPlay SDK
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DPLMSG_GENERIC


Generic structure of system messages passed between the lobby client and an application.

typedef struct {
    DWORD dwType;
} DPL_GENERIC, FAR *LPDPLMSG_GENERIC;
Members
dwType
Identifies what type of system message has been received.
DPLSYS_APPTERMINATED
Indicates the application started by IDirectPlayLobby2::RunApplication has terminated.
DPLSYS_CONNECTIONSETTINGSREAD
Indicates the application started by the IDirectPlayLobby2::RunApplication method has read the connection settings.
DPLSYS_DPLAYCONNECTFAILED
Indicates the application started by IDirectPlayLobby2::RunApplication failed to connect to a session.
DPLSYS_DPLAYCONNECTSUCCEEDED
Indicates the application started by IDirectPlayLobby2::RunApplication has created a session and is ready for other applications to join or has successfully joined a session.

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