A clipping region is one of the graphic objects that an application can select into a device context (DC). It is typically rectangular. Some device contexts provide a predefined or default clipping region while others do not. For example, if you obtain a device context handle from the BeginPaint function, the DC contains a predefined rectangular clipping region that corresponds to the invalid rectangle that requires repainting. However, when you obtain a device context handle by calling the GetDC function with a NULL hWnd parameter, or by calling the CreateDC function, the DC does not contain a default clipping region. For more information about device contexts returned by the BeginPaint function, see Painting and Drawing. For more information about device contexts returned by the CreateDC and GetDC functions, see Device Contexts.
Applications can perform a variety of operations on clipping regions. Some of these operations require a handle identifying the region and some do not. For example, an application can perform the following operations directly on a device context's clipping region:
After obtaining a handle identifying the clipping region, an application can perform any operation that is common with regions, such as: