The PALETTERGB macro accepts three values that represent the relative intensities of red, green, and blue and returns a palette-relative red, green, blue (RGB) specifier consisting of 2 in the high-order byte and an RGB value in the three low-order bytes. An application using a color palette can pass this specifier, instead of an explicit RGB value, to functions that expect a color.
COLORREF PALETTERGB(
BYTE bRed, // red component of palette-relative RGB
BYTE bGreen, // green component of palette-relative RGB
BYTE bBlue // blue component of palette-relative RGB
);
The return value is a palette-relative RGB specifier. For output devices that support logical palettes, the system matches a palette-relative RGB value to the nearest color in the logical palette of the device context as though the application had specified an index to that palette entry. If an output device does not support a system palette, the system uses the palette-relative RGB as though it were a conventional RGB doubleword returned by the RGB macro.
The PALETTERGB macro is defined as follows:
#define PALETTERGB(r, g, b) (0x02000000 | RGB(r, g, b))
Windows NT: Requires version 3.1 or later.
Windows: Requires Windows 95 or later.
Windows CE: Requires version 1.0 or later.
Header: Declared in wingdi.h.
Colors Overview, Color Macros, PALETTEINDEX, RGB