The AngleArc function draws a line segment and an arc. The line segment is drawn from the current position to the beginning of the arc. The arc is drawn along the perimeter of a circle with the given radius and center. The length of the arc is defined by the given start and sweep angles.
BOOL AngleArc(
HDC hdc, // handle to device context
int X, // x-coordinate of circle's center
int Y, // y-coordinate of circle's center
DWORD dwRadius, // circle's radius
FLOAT eStartAngle, // arc's start angle
FLOAT eSweepAngle // arc's sweep angle
);
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero.
Windows NT: To get extended error information, call GetLastError.
The AngleArc function moves the current position to the ending point of the arc.
The arc drawn by this function may appear to be elliptical, depending on the current transformation and mapping mode. Before drawing the arc, AngleArc draws the line segment from the current position to the beginning of the arc.
The arc is drawn by constructing an imaginary circle around the specified center point with the specified radius. The starting point of the arc is determined by measuring counterclockwise from the x-axis of the circle by the number of degrees in the start angle. The ending point is similarly located by measuring counterclockwise from the starting point by the number of degrees in the sweep angle.
If the sweep angle is greater than 360 degrees, the arc is swept multiple times.
This function draws lines by using the current pen. The figure is not filled.
Windows NT: Requires version 3.1 or later.
Windows: Unsupported.
Windows CE: Unsupported.
Header: Declared in wingdi.h.
Import Library: Use gdi32.lib.
Lines and Curves Overview, Line and Curve Functions, Arc, ArcTo, MoveToEx