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Class FxComponentTexturepublic class FxComponentTexture extends FxStateConfigurableUIImage { // Constructors public FxComponentTexture(int states[]); public FxComponentTexture(int states[], FxTexture tx[]); public FxComponentTexture(int states[], Image img[]); // Methods public Image getImage(int state); public FxTexture getTexture(int state); } This class is a class factory that provides a set of consistent, cross-platform FxTexture objects that are used by the com.ms.ui classes for Graphical User Interface(GUI) display components. The difference between this and the similar FxComponentImage class is that you can manipulate stretch factors and other attributes of the FxTexture objects (while Image objects remain static). For more information on the use of the texture and image class factories, refer to the FxComponentImage. FxStateConfigurableImage | +--FxStateConfigurableUIImage | +--FxComponentTexture ConstructorsFxComponentTexturepublic FxComponentTexture(int states[]); FxComponentTexturepublic FxComponentTexture(int states[], FxTexture tx[]); FxComponentTexturepublic FxComponentTexture(int states[], Image img[]); MethodsgetImagepublic Image getImage(int state); getTexturepublic FxTexture getTexture(int state);
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