This interface defines a callback method that is used when a texture is complete. 
public void textureUpdated(FxGraphics g, Rectangle updatedRects[],
        int drawingMask);
Updates a texture with the given graphics object and array of Rectangle objects that represent areas of the texture to update. 
Return Value: 
No return value. 
| Parameter | Description | 
| g | The FxGrpahics object to use. | 
| updatedRects | An array of Rectangles that define which parts of the texture need to be drawn. | 
| drawingMask | The drawing mask for the texture. This can be one or a combination of the following masks. 
| DRAW_TL | DRAW_TOP | DRAW_TR |  | DRAW_LEFT | DRAW_CENTER | DRAW_RIGHT |  | DRAW_BL | DRAW_BOTTOM | DRAW_TR |  | 
See Also: com.ms.fx.FxTexture