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Class D3dExecuteDatapublic final class D3dExecuteData { // Fields public int flags; public int homogenousVertexOffset; public int instructionLength; public int instructionOffset; public int status; public int vertexCount; public int vertexOffset; public int x1; public int x2; public int y1; public int y2; } Specifies data for the execute method. When this method is called and the transformation has been done, the instruction list starting at the value specified in the instructionOffset field is parsed and rendered. See also Direct3dDevice. Fields
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