Class D3dRMVertex
public final class D3dRMVertex
{
// Fields
public int color;
public float nx;
public float ny;
public float nz;
public float tu;
public float tv;
public float x;
public float y;
public float z;
}
Defines an untransformed and unlit vertex (model coordinates with normal direction vector).
- color
- Vertex color.
- nx
- Value describing the normal x coordinate of the vertex.
- ny
- Value describing the normal y coordinate of the vertex.
- nz
- Value describing the normal z coordinate of the vertex.
- tu
- Value describing the texture u coordinate of the vertex.
- tv
- Value describing the texture v coordinate of the vertex.
- x
- Value describing the homogeneous x coordinate of the vertex.
- y
- Value describing the homogeneous y coordinate of the vertex.
- z
- Value describing the homogeneous z coordinate of the vertex.