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Class Direct3dRMWrappublic class Direct3dRMWrap implements IDirect3dRMWrap { // Methods public void applyFace(Direct3dRMFace face); public void applyMesh(Direct3dRMMesh mesh); public void applyMeshBuilder(Direct3dRMMeshBuilder meshbuilder); public void applyRelative(Direct3dRMFrame f, Direct3dRMObject o); } Applications use the methods of the Direct3dRMWrap class to work with wrap objects. In addition, the Direct3dRMWrap class inherits the following methods from the Direct3dRMObject class:
Note This class does not provide an init method. Use the Direct3dRM.createWrap method to create and initialize Direct3dRMWrap objects. Note Wrap objects wrap a two dimensional surface to a three dimensional object. If you are using DirectX3 on the native side, wrap objects may not behave as expected. If you are using DirectX5, you should not encounter problems. MethodsapplyFacepublic void applyFace(Direct3dRMFace face); applyMeshpublic void applyMesh(Direct3dRMMesh mesh); applyMeshBuilderpublic void applyMeshBuilder(Direct3dRMMeshBuilder meshbuilder); applyRelativepublic void applyRelative(Direct3dRMFrame f, Direct3dRMObject o);
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