Returns or sets a Boolean value that determines whether the server manages the specified character's Idling state animations.
agent.Characters ("CharacterID").IdleOn [=boolean]
Part | Description |
True | Server idle processing is enabled. The character's Idling animations are automatically played. |
False | Server idle processing is disabled. The character's Idling animations are not automatically played. |
The server automatically sets a time-out after the last animation played for a character. When this timer's interval is complete, the server begins the Idling state for a character, playing its associated Idling animations at regular intervals. The default value for the IdleOn property is True, meaning that the server manages the character's Idling state. If you want to manage the Idling state animations yourself, set the property to False.
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