The glClearDepth function specifies the clear value for the depth buffer.
void glClearDepth(
GLclampd depth
);
The glClearDepth function specifies the depth value used by glClear to clear the depth buffer. Values specified by glClearDepth are clamped to the range [0,1].
The following function retrieves information related to the glClearDepth function:
glGet with argument GL_DEPTH_CLEAR_VALUE
The following are the error codes generated and their conditions.
Error Code | Condition |
---|---|
GL_INVALID_OPERATION | glClearDepth was called between a call to glBegin and the corresponding call to glEnd. |
Windows NT: Use version 3.5 and later.
Windows: Use Windows 95 and later.
Windows CE: Unsupported.
Header: Declared in gl.h.
Import Library: Link with opengl32.lib.
glBegin, glClear, glEnd, glGet