The glCopyTexImage1D function copies pixels from the frame buffer into a one-dimensional texture image.
void glCopyTexImage1D(
GLenum target,
GLint level,
GLenum internalFormat,
GLint x,
GLint y,
GLsizei width,
GLint border
);
Constant | Base Format | R Bits | G Bits | B Bits | A Bits | L Bits | I Bits |
---|---|---|---|---|---|---|---|
ALPHA | — | — | — | — | — | — | — |
ALPHA4 | ALPHA | — | — | — | 4 | — | — |
ALPHA8 | ALPHA | — | — | — | 8 | — | — |
ALPHA12 | ALPHA | — | — | — | 12 | — | — |
ALPHA16 | ALPHA | — | — | — | 16 | — | — |
LUMINANCE | — | — | — | — | — | — | — |
LUMINANCE4 | LUMINANCE | — | — | — | — | 4 | — |
LUMINANCE8 | LUMINANCE | — | — | — | — | 8 | — |
LUMINANCE12 | LUMINANCE | — | — | — | — | 12 | — |
LUMINANCE16 | LUMINANCE | — | — | — | — | 16 | — |
LUMINANCE_ALPHA | — | — | — | — | — | — | — |
LUMINANCE4_ALPHA4 | LUMINANCE_ALPHA | — | — | — | 4 | 4 | — |
LUMINANCE6_ALPHA2 | LUMINANCE_ALPHA | — | — | — | 2 | 6 | — |
LUMINANCE8_ALPHA8 | LUMINANCE_ALPHA | — | — | — | 8 | 8 | — |
LUMINANCE12_ALPHA4 | LUMINANCE_ALPHA | — | — | — | 4 | 12 | — |
LUMINANCE12_ALPHA12 | LUMINANCE_ALPHA | — | — | — | 12 | 12 | — |
LUMINANCE16_ALPHA16 | LUMINANCE_ALPHA | — | — | — | 16 | 16 | — |
INTENSITY | — | — | — | — | — | — | — |
INTENSITY4 | INTENSITY | — | — | — | — | — | 4 |
INTENSITY8 | INTENSITY | — | — | — | — | — | 8 |
INTENSITY12 | INTENSITY | — | — | — | — | — | 12 |
INTENSITY16 | INTENSITY | — | — | — | — | — | 16 |
GL_RGB | — | — | — | — | — | — | — |
GL_R3_G3_B2 | GL_RGB | 3 | 3 | 2 | — | — | — |
GL_RGB4 | GL_RGB | 4 | 4 | 4 | — | — | — |
GL_RGB5 | GL_RGB | 5 | 5 | 5 | — | — | — |
GL_RGB8 | GL_RGB | 8 | 8 | 8 | — | — | — |
GL_RGB10 | GL_RGB | 10 | 10 | 10 | — | — | — |
GL_RGB12 | GL_RGB | 12 | 12 | 12 | — | — | — |
GL_RGB16 | GL_RGB | 16 | 16 | 16 | — | — | — |
GL_RGBA | — | — | — | — | — | — | — |
GL_RGBA2 | GL_RGBA | 2 | 2 | 2 | 2 | — | — |
GL_RGBA4 | GL_RGBA | 4 | 4 | 4 | 4 | — | — |
GL_RGB5_A1 | GL_RGBA | 5 | 5 | 5 | 1 | — | — |
GL_RGBA8 | GL_RGBA | 8 | 8 | 8 | 8 | — | — |
GL_RGB10_A2 | GL_RGBA | 10 | 10 | 10 | 2 | — | — |
GL_RGBA12 | GL_RGBA | 12 | 12 | 12 | 12 | — | — |
GL_RGBA16 | GL_RGBA | 16 | 16 | 16 | 16 | — | — |
The glCopyTexImage1D function defines a one-dimensional texture image using pixels from the current frame buffer, rather than from main memory as is the case for glTexImage1D.
Using the mipmap level specified with level, texture arrays are defined as a pixel row aligned with the lower-left corner of the window at the coordinates specified by x and y, with a length equal to width + 2 * border. The internal format of the texture array is specified with the internalFormat parameter.
The glCopyTexImage1D function processes the pixels in a row in the same way as glCopyPixels, except that before the final conversion of the pixels, all pixel component values are clamped to the range [0, 1] and converted to the texture's internal format for storage in the texture array. Pixel ordering is determined with lower x coordinates corresponding to lower texture coordinates. If any of the pixels within a specified row of the current frame buffer are outside the window associated with the current rendering context, then their values are undefined.
You cannot include calls to glCopyTexImage1D in display lists.
Note The glCopyTexImage1D function is only available in OpenGL version 1.1 or later.
Texturing has no effect in color-index mode. The glPixelStore and glPixelTransfer functions affect texture images in exactly the way they affect glDrawPixels.
The following function retrieves information related to glCopyTexImage1D:
glIsEnabled with argument GL_TEXTURE_1D
The following are the error codes generated and their conditions.
Error Code | Condition |
---|---|
GL_INVALID_ENUM | target was not an accepted value. |
GL_INVALID_VALUE | level was less than zero or greater than log sub 2(max), where max is the returned value of GL_MAX_TEXTURE_SIZE. |
GL_INVALID_VALUE | border was not zero or 1. |
GL_INVALID_VALUE | width was less than zero, greater than 2 + GL_MAX_TEXTURE_SIZE; or width cannot be represented as 2^n + 2 * border for some integer n. |
GL_INVALID_OPERATION | glCopyTexImage1D was called between a call to glBegin and the corresponding call to glEnd. |
glCopyPixels, glCopyTexImage2D, glDrawPixels, glFog, glPixelStore, glPixelTransfer, glTexEnv, glTexGen, glTexImage1D, glTexImage2D, glTexParameter