These functions set up pixel transfer maps.
void glPixelMapfv(
GLenum map,
GLint mapsize,
const GLfloat *values
);
void glPixelMapuiv(
GLenum map,
GLint mapsize,
const GLuint *values
);
void glPixelMapusv(
GLenum map,
GLint mapsize,
const GLushort *values
);
The glPixelMap function sets up translation tables, or maps, used by glDrawPixels, glReadPixels, glCopyPixels, glTexImage1D, and glTexImage2D. Use of these maps is described completely in the glPixelTransfer topic, and partly in the topics for the pixel and texture image commands. Only the specification of the maps is described in this topic.
The map parameter is a symbolic map name, indicating one of ten maps to set. The mapsize parameter specifies the number of entries in the map, and values is a pointer to an array of mapsize map values.
The entries in a map can be specified as single-precision floating-point numbers, unsigned short integers, or unsigned long integers. Maps that store color component values (all but GL_PIXEL_MAP_I_TO_I and GL_PIXEL_MAP_S_TO_S) retain their values in floating-point format, with unspecified mantissa and exponent sizes. Floating-point values specified by glPixelMapfv are converted directly to the internal floating-point format of these maps, and then clamped to the range [0,1]. Unsigned integer values specified by glPixelMapusv and glPixelMapuiv are converted linearly such that the largest representable integer maps to 1.0, and zero maps to 0.0.
Maps that store indexes, GL_PIXEL_MAP_I_TO_I and GL_PIXEL_MAP_S_TO_S, retain their values in fixed-point format, with an unspecified number of bits to the right of the binary point. Floating-point values specified by glPixelMapfv are converted directly to the internal fixed-point format of these maps. Unsigned integer values specified by glPixelMapusv and glPixelMapuiv specify integer values, with all zeros to the right of the binary point.
The following table shows the initial sizes and values for each of the maps. Maps that are indexed by either color or stencil indexes must have mapsize = 2^n for some n or results are undefined. The maximum allowable size for each map depends on the implementation and can be determined by calling glGet with argument GL_MAX_PIXEL_MAP_TABLE. The single maximum applies to all maps, and it is at least 32.
GL_PIXEL_MAP_I_TO_I
Lookup Index: | color index |
Lookup Value: | color index |
Initial Size: | 1 |
Initial Value: | 0.0 |
GL_PIXEL_MAP_S_TO_S
Lookup Index: | stencil index |
Lookup Value: | stencil index |
Initial Size: | 1 |
Initial Value: | 0.0 |
GL_PIXEL_MAP_I_TO_R
Lookup Index: | color index |
Lookup Value: | R |
Initial Size: | 1 |
Initial Value: | 0.0 |
GL_PIXEL_MAP_I_TO_G
Lookup Index: | color index |
Lookup Value: | G |
Initial Size: | 1 |
Initial Value: | 0.0 |
GL_PIXEL_MAP_I_TO_B
Lookup Index: | color index |
Lookup Value: | B |
Initial Size: | 1 |
Initial Value: | 0.0 |
GL_PIXEL_MAP_I_TO_A
Lookup Index: | color index |
Lookup Value: | A |
Initial Size: | 1 |
Initial Value: | 0.0 |
GL_PIXEL_MAP_R_TO_R
Lookup Index: | R |
Lookup Value: | R |
Initial Size: | 1 |
Initial Value: | 0.0 |
GL_PIXEL_MAP_G_TO_G
Lookup Index: | G |
Lookup Value: | G |
Initial Size: | 1 |
Initial Value: | 0.0 |
GL_PIXEL_MAP_B_TO_B
Lookup Index: | B |
Lookup Value: | B |
Initial Size: | 1 |
Initial Value: | 0.0 |
GL_PIXEL_MAP_A_TO_A
Lookup Index: | A |
Lookup Value: | A |
Initial Size: | 1 |
Initial Value: | 0.0 |
The following functions retrieve information related to glPixelMap:
glGet with argument GL_PIXEL_MAP_I_TO_I_SIZE
glGet with argument GL_PIXEL_MAP_S_TO_S_SIZE
glGet with argument GL_PIXEL_MAP_I_TO_R_SIZE
glGet with argument GL_PIXEL_MAP_I_TO_G_SIZE
glGet with argument GL_PIXEL_MAP_I_TO_B_SIZE
glGet with argument GL_PIXEL_MAP_I_TO_A_SIZE
glGet with argument GL_PIXEL_MAP_R_TO_R_SIZE
glGet with argument GL_PIXEL_MAP_G_TO_G_SIZE
glGet with argument GL_PIXEL_MAP_B_TO_B_SIZE
glGet with argument GL_PIXEL_MAP_A_TO_A_SIZE
glGet with argument GL_MAX_PIXEL_MAP_TABLE
The following are the error codes generated and their conditions.
Error Code | Condition |
---|---|
GL_INVALID_ENUM | map was not an accepted value. |
GL_INVALID_VALUE | mapsize was negative or larger than GL_MAX_PIXEL_MAP_TABLE. |
GL_INVALID_VALUE | map was GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, or GL_PIXEL_MAP_I_TO_A, and mapsize was not a power of two. |
GL_INVALID_OPERATION | glPixelMap was called between a call to glBegin and the corresponding call to glEnd. |
Windows NT: Use version 3.5 and later.
Windows: Use Windows 95 and later.
Windows CE: Unsupported.
Header: Declared in gl.h.
Import Library: Link with opengl32.lib.
glBegin, glCopyPixels, glDrawPixels, glEnd, glPixelStore, glPixelTransfer, glReadPixels, glTexImage1D, glTexImage2D