The gluDeleteNurbsRenderer function destroys a NURBS object.
void gluDeleteNurbsRenderer(
GLUnurbsObj * nobj
);
The gluDeleteNurbsRenderer function destroys the NURBS object and frees any memory that it used. After you have called gluDeleteNurbsRenderer, you cannot use nobj again.
Windows NT: Use version 3.5 and later.
Windows: Use Windows 95 and later.
Windows CE: Unsupported.
Header: Declared in glu.h.
Import Library: Link with glu32.lib.