The gluQuadricTexture function specifies whether quadrics are to be textured.
void gluQuadricTexture(
GLUquadricObj * quadObject,
GLboolean textureCoords
);
Value | Meaning |
---|---|
GL_TRUE | Generate texture coordinates. |
GL_FALSE | Do not generate texture coordinates. This is the default value. |
The gluQuadricTexture function specifies whether texture coordinates are to be generated for quadrics rendered with quadObject.
The manner in which texture coordinates are generated depends upon the specific quadric rendered.
Windows NT: Use version 3.5 and later.
Windows: Use Windows 95 and later.
Windows CE: Unsupported.
Header: Declared in glu.h.
Import Library: Link with glu32.lib.
gluNewQuadric, gluQuadricDrawStyle, gluQuadricNormals