The gluOrtho2D function defines a 2-D orthographic projection matrix.
void gluOrtho2D(
  GLdouble left,    
  GLdouble right,   
  GLdouble bottom,  
  GLdouble top      
);
 
The gluOrtho2D function sets up a two-dimensional orthographic viewing region. This is equivalent to calling glOrtho with near = –1 and far = 1.
  Windows NT:  Use version 3.5 and later.
  Windows:  Use Windows 95 and later.
  Windows CE:  Unsupported.
  Header: Declared in glu.h.
  Import Library: Link with glu32.lib.